From mboxrd@z Thu Jan 1 00:00:00 1970 From: Hubert Chan Subject: Re: The situation at hand and in the future Date: Mon, 31 May 2004 22:09:15 -0400 Sender: news Message-ID: <87ekp0ghbo.fsf@uhoreg.ca> References: <20040527200127.GS4990@nysv.org> <200405272105.i4RL5LDh026210@turing-police.cc.vt.edu> <40B6670D.9060408@slaphack.com> <20040528063324.GT4990@nysv.org> <40B89C9C.5050307@slaphack.com> <873c5j0zm3.fsf@uhoreg.ca> <40B91A65.2060302@slaphack.com> <200405311827.i4VIRdlS001316@turing-police.cc.vt.edu> <40BBA23D.7000109@slaphack.com> Mime-Version: 1.0 Return-path: list-help: list-unsubscribe: list-post: Errors-To: flx@namesys.com List-Id: Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: reiserfs-list@namesys.com >>>>> "David" == David Masover writes: [...] David> But back to the point. No encryption by default. My grandmother David> would wonder why her computer is so slow, and if you told her David> it's so that the FBI can't read anything when they sieze her David> computer, she wouldn't be happy. Except for the fact that my David> grandmother is a very patient woman, so she might not care that David> it's slow. But my brother would, and he plays games, so... Well, filesystem performance probably won't affect games that much. Unless your game is very filesystem-bound, but then it'll be slow anyways (and the programmer should be given a swift smack to the head for doing something that stupid). Filesystem performance is more likely to be an issue for things such as compiling programs, running a webserver, etc. But I agree. No encryption by default. Especially since encryption is illegal in some countries. And because encryption would require the user to provide a passphrase. -- Hubert Chan - http://www.uhoreg.ca/ PGP/GnuPG key: 1024D/124B61FA Fingerprint: 96C5 012F 5F74 A5F7 1FF7 5291 AF29 C719 124B 61FA Key available at wwwkeys.pgp.net. Encrypted e-mail preferred.