From: Markus Armbruster <armbru@redhat.com>
To: Honglei Huang <honghuan@amd.com>
Cc: <alex.bennee@linaro.org>, <dmitry.osipenko@collabora.com>,
<odaki@rsg.ci.i.u-tokyo.ac.jp>, <mst@redhat.com>,
<cohuck@redhat.com>, <pbonzini@redhat.com>,
<qemu-devel@nongnu.org>, <Ray.Huang@amd.com>
Subject: Re: [PATCH] virtio-gpu-virgl: fix error handling in virgl_cmd_resource_create_blob
Date: Mon, 17 Nov 2025 08:49:42 +0100 [thread overview]
Message-ID: <87ms4lrtd5.fsf@pond.sub.org> (raw)
In-Reply-To: <20251117055112.99046-1-honghuan@amd.com> (Honglei Huang's message of "Mon, 17 Nov 2025 13:51:12 +0800")
Honglei Huang <honghuan@amd.com> writes:
> The error handling logic was incorrect in virgl_cmd_resource_create_blob.
> virtio_gpu_create_mapping_iov() returns 0 on success and non-zero on
> failure, but the code was checking whether to set the error response.
>
> The fix changes the condition from 'if (!ret)' to 'if (ret != 0)' to
> properly handle the return value, consistent with other usage patterns
> in the same codebase (see virtio-gpu.c:932 and virtio-gpu.c:354).
>
> Signed-off-by: Honglei Huang <honghuan@amd.com>
> ---
> hw/display/virtio-gpu-virgl.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
> index 94ddc01f91..e60e1059df 100644
> --- a/hw/display/virtio-gpu-virgl.c
> +++ b/hw/display/virtio-gpu-virgl.c
> @@ -701,7 +701,7 @@ static void virgl_cmd_resource_create_blob(VirtIOGPU *g,
> ret = virtio_gpu_create_mapping_iov(g, cblob.nr_entries, sizeof(cblob),
> cmd, &res->base.addrs,
> &res->base.iov, &res->base.iov_cnt);
> - if (!ret) {
> + if (ret != 0) {
I recommend
if (ret < 0) {
Why?
When a function returns true on success, false on error, we check for
error with
if (!fn(...)) {
Same for functions returning a non-null pointer on success, null on
error.
When a function returns non-negative integer on success, negative
integer on error, we use
if (fn(...) < 0) {
When a function returns zero on success, negative on error, both
if (fn(...) < 0) {
and
if (fn(...)) {
work. I strongly prefer the former. Why?
If fn() returns an integer, fn(...) < 0 is very likely correct (it's
incorrect only if fn() deviates from "return negative on error", which
is a bad idea). If it returns a pointer or bool, fn(...) < 0 won't
compile.
If fn() returns an integer, fn(...) or fn(...) != 0 are likely correct
(same argument). If it doesn't, they are likely backwards.
Because of this, an error check fn(...) == 0 triggers my spider sense
when I read the code: I stop and look up fn(...) to verify the error
check is correct.
Please don't write code that makes me stop and look up things when I
read it :)
> cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
> return;
> }
next prev parent reply other threads:[~2025-11-17 7:50 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-11-17 5:51 [PATCH] virtio-gpu-virgl: fix error handling in virgl_cmd_resource_create_blob Honglei Huang
2025-11-17 6:39 ` Akihiko Odaki
2025-11-17 7:26 ` Honglei1.Huang@amd.com
2025-11-17 7:49 ` Markus Armbruster [this message]
2025-11-17 8:14 ` Honglei Huang
2025-11-17 10:50 ` Honglei Huang
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