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From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
To: Chris Morgan <macroalpha82@gmail.com>
Cc: linux-input@vger.kernel.org, contact@artur-rojek.eu,
	hdegoede@redhat.com, paul@crapouillou.net,
	peter.hutterer@who-t.net, svv@google.com, biswarupp@google.com,
	Chris Morgan <macromorgan@hotmail.com>
Subject: Re: [PATCH v3] Input: adc-joystick: Handle inverted axes
Date: Fri, 7 Jun 2024 12:31:41 -0700	[thread overview]
Message-ID: <ZmNgHfI2maMKoMzc@google.com> (raw)
In-Reply-To: <ZauN-gBsIPO0AyGE@google.com>

On Sat, Jan 20, 2024 at 01:10:18AM -0800, Dmitry Torokhov wrote:
> On Fri, Jan 19, 2024 at 12:29:54AM -0800, Dmitry Torokhov wrote:
> > Hi Chris,
> > 
> > On Mon, Jan 15, 2024 at 01:27:52PM -0600, Chris Morgan wrote:
> > >  
> > > +static int adc_joystick_invert(struct input_dev *dev,
> > > +			       unsigned int axis, int val)
> > > +{
> > > +	int min = dev->absinfo[axis].minimum;
> > > +	int max = dev->absinfo[axis].maximum;
> > 
> > I changed this to input_abs_get_[min|max](dev, axis) to avoid peeking
> > into absinfo and applied.
> 
> Apparently min_array() and max_array() are a bit too new. Also I am not
> sure if they are actually needed. Can we do it like this:
> 
> diff --git a/drivers/input/joystick/adc-joystick.c b/drivers/input/joystick/adc-joystick.c
> index 10ee13465cfe..916e78e4dc9f 100644
> --- a/drivers/input/joystick/adc-joystick.c
> +++ b/drivers/input/joystick/adc-joystick.c
> @@ -185,14 +185,14 @@ static int adc_joystick_set_axes(struct device *dev, struct adc_joystick *joy)
>  		if (axes[i].range[0] > axes[i].range[1]) {
>  			dev_dbg(dev, "abs-axis %d inverted\n", i);
>  			axes[i].inverted = true;
> +			swap(axes[i].range[0], axes[i].range[1]);
>  		}
>  
>  		fwnode_property_read_u32(child, "abs-fuzz", &axes[i].fuzz);
>  		fwnode_property_read_u32(child, "abs-flat", &axes[i].flat);
>  
>  		input_set_abs_params(joy->input, axes[i].code,
> -				     min_array(axes[i].range, 2),
> -				     max_array(axes[i].range, 2),
> +				     axes[i].range[0], axes[i].range[1],
>  				     axes[i].fuzz, axes[i].flat);
>  		input_set_capability(joy->input, EV_ABS, axes[i].code);
>  	}

OK, I went ahead and folded this into the original patch and applied.

Thanks.

-- 
Dmitry

      reply	other threads:[~2024-06-07 19:31 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-01-15 19:27 [PATCH v3] Input: adc-joystick: Handle inverted axes Chris Morgan
2024-01-19  8:29 ` Dmitry Torokhov
2024-01-20  9:10   ` Dmitry Torokhov
2024-06-07 19:31     ` Dmitry Torokhov [this message]

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