From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 100095] [Regression] Volumetric lighting result in white surface
Date: Tue, 07 Mar 2017 07:56:17 +0000 [thread overview]
Message-ID: <bug-100095-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=100095
Bug ID: 100095
Summary: [Regression] Volumetric lighting result in white
surface
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: hhhhemul@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
I run DeusEx Mankind Divided on ubuntu 16.04 on amd a10-7800 (kaveri). I use
mesa 17.1-devel from padoka ppa.
Then i upgraded drivers to git170306 version screen in main menu become white.
Some surfaces and hairs become white too. Switching off Volumetric Lighting in
game video options fix problem.
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next reply other threads:[~2017-03-07 7:56 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-03-07 7:56 bugzilla-daemon [this message]
2017-03-07 22:20 ` [Bug 100095] [Regression] Volumetric lighting result in white surface bugzilla-daemon
2017-03-12 11:00 ` bugzilla-daemon
2017-03-13 2:05 ` bugzilla-daemon
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