From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 100426] Trine 3 takes long time to load Date: Tue, 28 Mar 2017 03:47:49 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0795462216==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id EF5616E23B for ; Tue, 28 Mar 2017 03:47:49 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0795462216== Content-Type: multipart/alternative; boundary="14906728690.dF4214.11855"; charset="UTF-8" --14906728690.dF4214.11855 Date: Tue, 28 Mar 2017 03:47:49 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D100426 Bug ID: 100426 Summary: Trine 3 takes long time to load Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: shtetldik@gmail.com QA Contact: dri-devel@lists.freedesktop.org Trine 3 [GOG version] takes 50 seconds to load on first run (empty shader cache). On subsequent runs, it takes 25 seconds (apparently since shader ca= che is already populated). Also, the CPU is loaded for me around 25% during game starting, so it looks like shader compilation doesn't utilize all available cores. OS: Debian testing x86-64 GPU: AMD RX480 / 4GB VRAM CPU: Intel Core i7 4770 (3.40GHz) / 16GB RAM OpenGL renderer string: Gallium 0.4 on AMD POLARIS10 (DRM 3.8.0 / 4.9.0-2-amd64, LLVM 3.9.1) OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.0-devel (git-af73acca2b) --=20 You are receiving this mail because: You are the assignee for the bug.= --14906728690.dF4214.11855 Date: Tue, 28 Mar 2017 03:47:49 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 100426
Summary Trine 3 takes long time to load
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter shtetldik@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Trine 3 [GOG version] takes 50 seconds to load on first run (e=
mpty shader
cache). On subsequent runs, it takes 25 seconds (apparently since shader ca=
che
is already populated).

Also, the CPU is loaded for me around 25% during game starting, so it looks
like shader compilation doesn't utilize all available cores.

OS: Debian testing x86-64
GPU: AMD RX480 / 4GB VRAM
CPU: Intel Core i7 4770 (3.40GHz) / 16GB RAM
OpenGL renderer string: Gallium 0.4 on AMD POLARIS10 (DRM 3.8.0 /
4.9.0-2-amd64, LLVM 3.9.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.0-devel
(git-af73acca2b)


You are receiving this mail because:
  • You are the assignee for the bug.
= --14906728690.dF4214.11855-- --===============0795462216== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0795462216==--