From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100697] [radeonsi,WebGL] blinking random patches instead of
blinking squares
Date: Sun, 16 Apr 2017 19:32:12 +0000
Message-ID:
Bug ID
100697
Summary
[radeonsi,WebGL] blinking random patches instead of blinking =
squares
Product
Mesa
Version
git
Hardware
Other
URL
https://robertsspaceindustries.com/starmap
OS
All
Status
NEW
Severity
minor
Priority
low
Component
Drivers/Gallium/radeonsi
Assignee
dri-devel@lists.freedesktop.org
Reporter
kai@dev.carbon-project.org
QA Contact
dri-devel@lists.freedesktop.org
Created attachment 130867 [details]
Random blinking spots instead of squares
When viewing <htt=
ps://robertsspaceindustries.com/starmap> you can see random
blinking patches (see attached screenshot) instead of full screen of blinki=
ng
squares in the background during the loading screens. The first few seconds=
of
<https://www.y=
outube.com/watch?v=3DXn3MeDnryt8> show how the background should
look.
Please note, that the actual star map works fine AFAICT (thus the reduced
severity and priority).
This is with the OpenGL stack detailed below and Firefox 52.0.2. Also this
doesn't seem to be a duplicate of bug 100036 as that star map seems =
to render
correctly for me with the same setup.
The full stack (Debian testing as a base) is:
GPU: Hawaii PRO [Radeon R9 290] (ChipID =3D 0x67b1)
Mesa: Git:master/566f2ed571
libdrm: Git:master/c9c77c3717 (tag libdrm-2.4.79)
LLVM: SVN:trunk/r299977 (5.0 devel)
X.Org: 2:1.19.2-1
Linux: 4.10.9
Firmware (firmware-amd-graphics): 20161130-2
libclc: 0.2.0+git20170330-1 (rebuilt for LLVM 5.0)
DDX (xserver-xorg-video-amdgpu): 1.2.0-1+b1
Let me know if you need anything else.