From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100697] [radeonsi,WebGL] blinking random patches instead of
blinking squares
Date: Sun, 16 Apr 2017 19:32:12 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D100697
Bug ID: 100697
Summary: [radeonsi,WebGL] blinking random patches instead of
blinking squares
Product: Mesa
Version: git
Hardware: Other
URL: https://robertsspaceindustries.com/starmap
OS: All
Status: NEW
Severity: minor
Priority: low
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: kai@dev.carbon-project.org
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 130867
--> https://bugs.freedesktop.org/attachment.cgi?id=3D130867&action=3Dedit
Random blinking spots instead of squares
When viewing you can see random
blinking patches (see attached screenshot) instead of full screen of blinki=
ng
squares in the background during the loading screens. The first few seconds=
of
show how the background sho=
uld
look.
Please note, that the actual star map works fine AFAICT (thus the reduced
severity and priority).
This is with the OpenGL stack detailed below and Firefox 52.0.2. Also this
doesn't seem to be a duplicate of bug 100036 as that star map seems to rend=
er
correctly for me with the same setup.
The full stack (Debian testing as a base) is:
GPU: Hawaii PRO [Radeon R9 290] (ChipID =3D 0x67b1)
Mesa: Git:master/566f2ed571
libdrm: Git:master/c9c77c3717 (tag libdrm-2.4.79)
LLVM: SVN:trunk/r299977 (5.0 devel)
X.Org: 2:1.19.2-1
Linux: 4.10.9
Firmware (firmware-amd-graphics): 20161130-2
libclc: 0.2.0+git20170330-1 (rebuilt for LLVM 5.0)
DDX (xserver-xorg-video-amdgpu): 1.2.0-1+b1
Let me know if you need anything else.
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Auto-Submitted: auto-generated
| Bug ID |
100697
|
| Summary |
[radeonsi,WebGL] blinking random patches instead of blinking =
squares
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
Other
|
| URL |
https://robertsspaceindustries.com/starmap
|
| OS |
All
|
| Status |
NEW
|
| Severity |
minor
|
| Priority |
low
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
kai@dev.carbon-project.org
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 130867 [details]
Random blinking spots instead of squares
When viewing <htt=
ps://robertsspaceindustries.com/starmap> you can see random
blinking patches (see attached screenshot) instead of full screen of blinki=
ng
squares in the background during the loading screens. The first few seconds=
of
<https://www.y=
outube.com/watch?v=3DXn3MeDnryt8> show how the background should
look.
Please note, that the actual star map works fine AFAICT (thus the reduced
severity and priority).
This is with the OpenGL stack detailed below and Firefox 52.0.2. Also this
doesn't seem to be a duplicate of bug 100036 as that star map seems =
to render
correctly for me with the same setup.
The full stack (Debian testing as a base) is:
GPU: Hawaii PRO [Radeon R9 290] (ChipID =3D 0x67b1)
Mesa: Git:master/566f2ed571
libdrm: Git:master/c9c77c3717 (tag libdrm-2.4.79)
LLVM: SVN:trunk/r299977 (5.0 devel)
X.Org: 2:1.19.2-1
Linux: 4.10.9
Firmware (firmware-amd-graphics): 20161130-2
libclc: 0.2.0+git20170330-1 (rebuilt for LLVM 5.0)
DDX (xserver-xorg-video-amdgpu): 1.2.0-1+b1
Let me know if you need anything else.
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============1423602514==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100697] [radeonsi,WebGL] blinking random patches instead of
blinking squares
Date: Sun, 16 Apr 2017 19:42:33 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D100697
--- Comment #1 from network723@rkmail.ru ---
While I'm not a dev, but this is very similar to what I see in Xonotic, due=
to
llvm regression, see this bug:
https://bugs.freedesktop.org/show_bug.cgi?id=3D100681
If you can, try building mesa with earlier llvm revision, I myself use 2998=
00
for now.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100697] [radeonsi,WebGL] blinking random patches instead of
blinking squares
Date: Sun, 16 Apr 2017 19:47:22 +0000
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--- Comment #2 from Kai ---
(In reply to network723 from comment #1)
> While I'm not a dev, but this is very similar to what I see in Xonotic, d=
ue
> to llvm regression, see this bug:
> https://bugs.freedesktop.org/show_bug.cgi?id=3D100681
>=20
> If you can, try building mesa with earlier llvm revision, I myself use
> 299800 for now.
Thanks for the pointer but I've seen this issue for quite some time with
different versions of Mesa and LLVM. Therefore I do not believe this to be
related. I just never got around to report the bug since the main part of t=
he
map is rendering fine and the menus are working as well. It's really just t=
he
background here.
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Commen=
t # 2
on bug 10069=
7
from Kai
(In reply to network723 from comment #1)
> While I'm not a dev, but this is very similar to=
what I see in Xonotic, due
> to llvm regression, see this bug:
> https://bugs.freedesktop.org/show_bug.=
cgi?id=3D100681
>=20
> If you can, try building mesa with earlier llvm revision, I myself use
> 299800 for now.
Thanks for the pointer but I've seen this issue for quite some time with
different versions of Mesa and LLVM. Therefore I do not believe this to be
related. I just never got around to report the bug since the main part of t=
he
map is rendering fine and the menus are working as well. It's really just t=
he
background here.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100697] [radeonsi,WebGL] blinking random patches instead of
blinking squares
Date: Sun, 01 Apr 2018 00:24:49 +0000
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--- Comment #3 from Timothy Arceri ---
It seems to render incorrectly in Firefox, but renders correctly in Chrome.
The Firefox console has a number of GL_ARB_gpu_shader5 warnings like:
0:2(12): warning: extension `GL_ARB_gpu_shader5' unsupported in fragment sh=
ader
For reference it runs fine in both on i965.
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Commen=
t # 3
on bug 10069=
7
from Timothy Arceri
It seems to render incorrectly in Firefox, but renders correct=
ly in Chrome.
The Firefox console has a number of GL_ARB_gpu_shader5 warnings like:
0:2(12): warning: extension `GL_ARB_gpu_shader5' unsupported in fragment sh=
ader
For reference it runs fine in both on i965.
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100697] [radeonsi,WebGL] blinking random patches instead of
blinking squares
Date: Sun, 01 Apr 2018 00:26:01 +0000
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--- Comment #4 from Timothy Arceri ---
(In reply to Timothy Arceri from comment #3)
> It seems to render incorrectly in Firefox, but renders correctly in Chrom=
e.
I meant to add that while it renders correctly the performance is really ba=
d in
chrome.
>=20
> The Firefox console has a number of GL_ARB_gpu_shader5 warnings like:
>=20
> 0:2(12): warning: extension `GL_ARB_gpu_shader5' unsupported in fragment
> shader
>=20
>=20
> For reference it runs fine in both on i965.
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Commen=
t # 4
on bug 10069=
7
from Timothy Arceri
(In reply to Timothy Arceri from comment #3)
> It seems to render incorrectly in Firefox, but r=
enders correctly in Chrome.
I meant to add that while it renders correctly the performance is really ba=
d in
chrome.
>=20
> The Firefox console has a number of GL_ARB_gpu_shader5 warnings like:
>=20
> 0:2(12): warning: extension `GL_ARB_gpu_shader5' unsupported in fragme=
nt
> shader
>=20
>=20
> For reference it runs fine in both on i965.
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100697] [radeonsi,WebGL] blinking random patches instead of
blinking squares
Date: Mon, 20 Aug 2018 11:54:19 +0000
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Kai changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #5 from Kai ---
Ok, this is fixed now with latest Mesa and LLVM development builds. I'm see=
ing
the squares correctly rendered before Firefox 61 crashes. But since all
WebGL-using sites are crashing now (eg. Google Maps), this is very likely
something different.
Chromium 68 doesn't crash but still renders incorrectly for me.
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Kai
changed
bug 10069=
7
| What |
Removed |
Added |
| Resolution |
---
|
FIXED
|
| Status |
NEW
|
RESOLVED
|
Commen=
t # 5
on bug 10069=
7
from Kai
Ok, this is fixed now with latest Mesa and LLVM development bu=
ilds. I'm seeing
the squares correctly rendered before Firefox 61 crashes. But since all
WebGL-using sites are crashing now (eg. Google Maps), this is very likely
something different.
Chromium 68 doesn't crash but still renders incorrectly for me.
You are receiving this mail because:
- You are the assignee for the bug.
=
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