When trying to run Dying Light. It seg faults.
I compiled Mesa-git well past the patches written
by Brooks. Plus, I am using the overrides.
In common/Dying Light/DW/out/logs/ there are some
logs to examine.
I see this:
{21:54:20.616} INFO: [INFO] > [OpenGL] Video memory detected: 0 [MB]!
{21:54:20.620} INFO: [INFO] > Caught signal 11 (Segmentation fault).
{21:54:20.622} INFO: [INFO] > /lib64/libc.so.6(+0x336e0) [0x7f2472ceb6e0]
{21:54:20.622} INFO: [INFO] | /lib64/libpthread.so.0(pthread_join+0x1e)
[0x7f247a2d06de]
{21:54:20.622} INFO: [INFO] | /usr/lib64/dri/radeonsi_dri.so(+0x303b90)
[0x7f24674fbb90]
{21:54:20.622} INFO: [INFO] | /usr/lib64/dri/radeonsi_dri.so(+0x303be8)
[0x7f24674fbbe8]
I have 4 gig's on my card. All other native linux games run fine.