From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101651] [radeonsi][hawaii] Borderlands 2 rendering issues with
recent mesa/llvm
Date: Thu, 29 Jun 2017 17:58:09 +0000
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Date: Thu, 29 Jun 2017 17:58:09 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
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https://bugs.freedesktop.org/show_bug.cgi?id=3D101651
Bug ID: 101651
Summary: [radeonsi][hawaii] Borderlands 2 rendering issues with
recent mesa/llvm
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: ptpzz@yandex.ru
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 132354
--> https://bugs.freedesktop.org/attachment.cgi?id=3D132354&action=3Dedit
screenshot (wrong rendering)
AFAICS it's related to the VCCZ bug. There is a workaround for SI/CIK in the
AMDGPU LLVM backend (SIInsertWaitcnts.cpp) but it doesn't handle this case.
The attached patch fixes it for me by relaxing the workaround condition, but
probably it can be improved if there is a detailed info on that bug. OTOH I
guess it won't have a noticeable effect on performance anyway, so maybe it's
safer to use the patch as is.
The issue is reproducible with the reduced OpenCL test in the attachment:
$ make
// run on cpu - reference result
$ ./testcpu
117
// OpenCL/gpu - wrong result
$ LD_PRELOAD=3D/opt/llvm64_master/lib/libLLVM-5.0svn.so ./testgpu
99
// OpenCL/gpu + patch - correct result
$ LD_PRELOAD=3D/opt/llvm64_patched/lib/libLLVM-5.0svn.so ./testgpu
117
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| Bug ID |
101651
|
| Summary |
[radeonsi][hawaii] Borderlands 2 rendering issues with recent=
mesa/llvm
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
ptpzz@yandex.ru
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment =
132354 [details]
screenshot (wrong rendering)
AFAICS it's related to the VCCZ bug. There is a workaround for SI/CIK in the
AMDGPU LLVM backend (SIInsertWaitcnts.cpp) but it doesn't handle this case.
The attached patch fixes it for me by relaxing the workaround condition, but
probably it can be improved if there is a detailed info on that bug. OTOH I
guess it won't have a noticeable effect on performance anyway, so maybe it's
safer to use the patch as is.
The issue is reproducible with the reduced OpenCL test in the attachment:
$ make
// run on cpu - reference result
$ ./testcpu
117
// OpenCL/gpu - wrong result
$ LD_PRELOAD=3D/opt/llvm64_master/lib/libLLVM-5.0svn.so ./testgpu
99
// OpenCL/gpu + patch - correct result
$ LD_PRELOAD=3D/opt/llvm64_patched/lib/libLLVM-5.0svn.so ./testgpu
117
You are receiving this mail because:
- You are the assignee for the bug.
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--===============1269815145==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101651] [radeonsi][hawaii] Borderlands 2 rendering issues with
recent mesa/llvm
Date: Thu, 29 Jun 2017 17:58:56 +0000
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--- Comment #1 from Vadim Girlin ---
Created attachment 132355
--> https://bugs.freedesktop.org/attachment.cgi?id=3D132355&action=3Dedit
screenshot (correct rendering)
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101651] [radeonsi][hawaii] Borderlands 2 rendering issues with
recent mesa/llvm
Date: Thu, 29 Jun 2017 17:59:36 +0000
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--- Comment #2 from Vadim Girlin ---
Created attachment 132356
--> https://bugs.freedesktop.org/attachment.cgi?id=3D132356&action=3Dedit
llvm patch
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101651] [radeonsi][hawaii] Borderlands 2 rendering issues with
recent mesa/llvm
Date: Thu, 29 Jun 2017 18:00:14 +0000
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--- Comment #3 from Vadim Girlin ---
Created attachment 132357
--> https://bugs.freedesktop.org/attachment.cgi?id=3D132357&action=3Dedit
reduced test
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101651] [radeonsi][hawaii] Borderlands 2 rendering issues with
recent mesa/llvm
Date: Sun, 02 Jul 2017 11:14:41 +0000
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--- Comment #4 from Gregor M=C3=BCnch ---
Can confirm the bug on SI (Radeon HD 7970) and Borderlands: The Pre-Sequel
LLVM 5.0.0svn_r306967
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101651] [radeonsi][hawaii] Borderlands 2 rendering issues with
recent mesa/llvm
Date: Tue, 01 May 2018 15:58:21 +0000
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Gregor M=C3=BCnch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #5 from Gregor M=C3=BCnch ---
Looks good now for me.
Still an issue for you?
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changed
bug 10165=
1
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Removed |
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| Status |
NEW
|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101651] [radeonsi][hawaii] Borderlands 2 rendering issues with
recent mesa/llvm
Date: Thu, 02 Aug 2018 00:56:47 +0000
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Timothy Arceri changed:
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changed
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