From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101672] radeonsi: 3D engines causing frequent GPU lockups
Date: Sun, 02 Jul 2017 00:22:48 +0000
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Date: Sun, 2 Jul 2017 00:22:48 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D101672
Bug ID: 101672
Summary: radeonsi: 3D engines causing frequent GPU lockups
Product: Mesa
Version: 17.1
Hardware: Other
OS: All
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: sonichedgehog_hyperblast00@yahoo.com
QA Contact: dri-devel@lists.freedesktop.org
A GPU lockup has once again been introduced in Mesa and / or the RadeonSI
driver. As is usual with this sort of thing, the image immediately freezes =
in
place while audio stops and every form of input becomes unresponsive (inclu=
ding
the NumLock / CapsLock keyboard leds), the only option being to power the
machine off and back on. I started noticing this crash roughly a month ago
after a distribution upgrade (openSUSE Tumbleweed).
The crash only appears to be caused by 3D rendering. It's probabilistic but
very frequent. It is triggered by a variety of game engines, and I've notic=
ed
it with at least the following ones:
- Blender 3D: When opening certain scenes in Blender and going into Weight
Paint mode, the system is bound to crash in at most 5 minutes of usage.
- Second Life: Linux native viewers for Second Life also trigger this, I
believe somewhere between 5 and 30 minutes estimate.
- Xonotic (Darkplaces engine): Starting a game will freeze the machine anyw=
here
between instantly (the moment a game starts) and 30 minutes at most.
- The Dark Mod (idTech 4 engine): The same freeze will occur when playing
TheDarkMod, anywhere between instantly and roughly 10 minutes at most.
- MineCraft: The native version of Minecraft can also trigger the crash, af=
ter
at most 1 hour of playing a game especially on servers with a lot of geomet=
ry.
My OS is openSUSE Tumbleweed x64. My current Mesa version is 17.1.3, I can
confirm first noticing this in 17.1.1, but I don't know if the issue was
introduced in 17.1.0 or prior. My video card is a Radeon R7 370 (Gigabyte),
Pitcairn Islands GPU, GCN 1.0, RadeonSI. Official product page:
http://www.gigabyte.com/products/product-page.aspx?pid=3D5469
Please help to address this issue soon: I am unable to use several applicat=
ions
due to the risk they pose to my computer! Logs will be attached soon.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sun, 2 Jul 2017 00:22:48 +0000
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Auto-Submitted: auto-generated
| Bug ID |
101672
|
| Summary |
radeonsi: 3D engines causing frequent GPU lockups
|
| Product |
Mesa
|
| Version |
17.1
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
major
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
sonichedgehog_hyperblast00@yahoo.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
A GPU lockup has once again been introduced in Mesa and / or t=
he RadeonSI
driver. As is usual with this sort of thing, the image immediately freezes =
in
place while audio stops and every form of input becomes unresponsive (inclu=
ding
the NumLock / CapsLock keyboard leds), the only option being to power the
machine off and back on. I started noticing this crash roughly a month ago
after a distribution upgrade (openSUSE Tumbleweed).
The crash only appears to be caused by 3D rendering. It's probabilistic but
very frequent. It is triggered by a variety of game engines, and I've notic=
ed
it with at least the following ones:
- Blender 3D: When opening certain scenes in Blender and going into Weight
Paint mode, the system is bound to crash in at most 5 minutes of usage.
- Second Life: Linux native viewers for Second Life also trigger this, I
believe somewhere between 5 and 30 minutes estimate.
- Xonotic (Darkplaces engine): Starting a game will freeze the machine anyw=
here
between instantly (the moment a game starts) and 30 minutes at most.
- The Dark Mod (idTech 4 engine): The same freeze will occur when playing
TheDarkMod, anywhere between instantly and roughly 10 minutes at most.
- MineCraft: The native version of Minecraft can also trigger the crash, af=
ter
at most 1 hour of playing a game especially on servers with a lot of geomet=
ry.
My OS is openSUSE Tumbleweed x64. My current Mesa version is 17.1.3, I can
confirm first noticing this in 17.1.1, but I don't know if the issue was
introduced in 17.1.0 or prior. My video card is a Radeon R7 370 (Gigabyte),
Pitcairn Islands GPU, GCN 1.0, RadeonSI. Official product page:
h=
ttp://www.gigabyte.com/products/product-page.aspx?pid=3D5469
Please help to address this issue soon: I am unable to use several applicat=
ions
due to the risk they pose to my computer! Logs will be attached soon.
You are receiving this mail because:
- You are the assignee for the bug.
=
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