From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 101731] System freeze with AMDGPU when playing The Witcher 3
Date: Thu, 13 Jul 2017 09:55:06 +0000 [thread overview]
Message-ID: <bug-101731-502-l3MUExpYPB@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-101731-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #13 from Philipp Überbacher <murks@tuxfamily.org> ---
(In reply to Shmerl from comment #12)
> May be I'm doing somethin wrong. I tried to record a trace (using Mesa built
> from source which I load using a script).
>
> I recorded a small amount - starting menu first, but when replaying it, I
> get black screen and such:
>
> 2127496 @3 glXSwapBuffersMscOML(dpy = 0x7cb2f3b0, drawable = 121634929,
> target_msc = 0, divisor = 0, remainder = 0) = 1228
> 2127496: warning: unsupported glXSwapBuffersMscOML call
> 2128642 @3 glXSwapBuffersMscOML(dpy = 0x7cb2f3b0, drawable = 121634929,
> target_msc = 0, divisor = 0, remainder = 0) = 1229
> 2128642: warning: unsupported glXSwapBuffersMscOML call
> 2130677 @3 glXSwapBuffersMscOML(dpy = 0x7cb2f3b0, drawable = 121634929,
> target_msc = 0, divisor = 0, remainder = 0) = 1230
> 2130677: warning: unsupported glXSwapBuffersMscOML call
> 2131778 @3 glXSwapBuffersMscOML(dpy = 0x7cb2f3b0, drawable = 121634929,
> target_msc = 0, divisor = 0, remainder = 0) = 1231
> 2131778: warning: unsupported glXSwapBuffersMscOML call
> 2133839 @3 glXSwapBuffersMscOML(dpy = 0x7cb2f3b0, drawable = 121634929,
> target_msc = 0, divisor = 0, remainder = 0) = 1232
> 2133839: warning: unsupported glXSwapBuffersMscOML call
> 2136933 @3 glXCreateWindow(dpy = 0x7cb2f3b0, config = 0x7cc82380, win =
> 127926276, attribList = {}) = 121634992
> 2136933: warning: unsupported glXCreateWindow call
> Rendered 0 frames in 6.86555 secs, average of 0 fps
>
> So not sure if full trace would be useful until it will actually show
> anything.
I've gotten the black screen in my replay-attempts too, but I guess that is
normal. Otherwise the replay would require all the textures and whatnot.
Does your replay trigger the freeze (mine did not)? Maybe you can upload the
trace?
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next prev parent reply other threads:[~2017-07-13 9:55 UTC|newest]
Thread overview: 89+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-07-09 17:59 [Bug 101731] System freeze with AMDGPU when playing The Witcher 3 bugzilla-daemon
2017-07-09 18:00 ` bugzilla-daemon
2017-07-10 2:57 ` bugzilla-daemon
2017-07-10 6:04 ` bugzilla-daemon
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2017-07-13 9:55 ` bugzilla-daemon [this message]
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2017-09-14 19:15 ` [Bug 101731] System freeze with AMDGPU when playing The Witcher 3 (GOG GOTY) bugzilla-daemon
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