From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 102709] War Thunder crashes after logging in to the game. (GL_INVALID_ENUM)
Date: Wed, 13 Sep 2017 18:11:28 +0000 [thread overview]
Message-ID: <bug-102709-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=102709
Bug ID: 102709
Summary: War Thunder crashes after logging in to the game.
(GL_INVALID_ENUM)
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: balalic.enver@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 134200
--> https://bugs.freedesktop.org/attachment.cgi?id=134200&action=edit
GlxInfo
On my Radeon HD6950, War Thunder crashes after logging in to the game,
if using LIBGL_DEBUG=verbose and MESA_DEBUG=1 when starting the game, it spams
the following in the console:
Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat =
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format)
and a couple of the messages are a bit different:
Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat =
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format)
Using Fedora Rawhide, Mesa 17.3.0-devel, LLVM 6.0.0, packages from che COPR
repo.
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next reply other threads:[~2017-09-13 18:11 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-09-13 18:11 bugzilla-daemon [this message]
2017-09-14 16:04 ` [Bug 102709] War Thunder crashes after logging in to the game. (GL_INVALID_ENUM) bugzilla-daemon
2018-05-12 16:02 ` bugzilla-daemon
2018-05-12 16:05 ` bugzilla-daemon
2019-09-18 19:24 ` bugzilla-daemon
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