From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 102962] GPU crash running Overwatch in wine-staging Date: Sun, 24 Sep 2017 22:51:06 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1075215213==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id E7BFA6E177 for ; Sun, 24 Sep 2017 22:51:05 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1075215213== Content-Type: multipart/alternative; boundary="15062934650.c1231F.26613"; charset="UTF-8" --15062934650.c1231F.26613 Date: Sun, 24 Sep 2017 22:51:05 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D102962 --- Comment #2 from Tobias Auerochs --- As I mentioned, it causes a GPU crash, meaning the entire graphics session freezes, other than mouse cursor, I'm not referring to wine simply crashing. I'm not familiar with advanced OpenGL (specifically what wine requires to implement d3d11) and if that would ever be allowed to cause a GPU crash at = all to begin with. Also, to my knowledge (although I cannot test this myself currently), this = does not seem to happen on other drivers. This either runs down to the sequence of OpenGL commands issued by wine tripping mesa or wine not implementing d3d11 well enough and emitting inval= id OpenGL commands (which just happen to cause a GPU crash instead of a gl err= or or process crash) to the best of my knowledge. If you think this is better reported to wine directly, I can close this and open a report there. (Sorry for the inconvenience then) --=20 You are receiving this mail because: You are the assignee for the bug.= --15062934650.c1231F.26613 Date: Sun, 24 Sep 2017 22:51:05 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 2 on bug 10296= 2 from Tobias Auerochs
As I mentioned, it causes a GPU crash, meaning the entire grap=
hics session
freezes, other than mouse cursor, I'm not referring to wine simply crashing.

I'm not familiar with advanced OpenGL (specifically what wine requires to
implement d3d11) and if that would ever be allowed to cause a GPU crash at =
all
to begin with.

Also, to my knowledge (although I cannot test this myself currently), this =
does
not seem to happen on other drivers.

This either runs down to the sequence of OpenGL commands issued by wine
tripping mesa or wine not implementing d3d11 well enough and emitting inval=
id
OpenGL commands (which just happen to cause a GPU crash instead of a gl err=
or
or process crash) to the best of my knowledge.

If you think this is better reported to wine directly, I can close this and
open a report there. (Sorry for the inconvenience then)


You are receiving this mail because:
  • You are the assignee for the bug.
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