From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103397] [regression, bisected] broken geometry in almost every
game
Date: Sat, 21 Oct 2017 21:51:23 +0000
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Date: Sat, 21 Oct 2017 21:51:23 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D103397
Bug ID: 103397
Summary: [regression, bisected] broken geometry in almost every
game
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: aaalmosss@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
2f4705afde707e8eb41b9414c25df91aa1ea2fb3 is the first bad commit
commit 2f4705afde707e8eb41b9414c25df91aa1ea2fb3
Author: Marek Ol=C5=A1=C3=A1k
Date: Sun Oct 8 03:44:07 2017 +0200
radeonsi: if there's just const buffer 0, set it in place of CONST/SSBO
pointer
This change broke a lot of things on my Pitcairn GPU.
In KOTOR (with Wine) the character animations are broken. In Doom 3 and Qua=
ke
Wars the whole geometry is broken. In Cogs the shadows are wrong and the me=
nu
screens are broken. In Furmark the background is fully green. In Unigine Va=
lley
I only see blackness, but Heaven is unaffected. Saints Row 2, Shadow Warrio=
r,
and Witcher 2 are unaffected.
D3D in Wine is curious: Portal 2, Just Cause, Crysis 2 are broken with wine=
d3d
but they're fine with nine, Stalker is fine with both wined3d and nine, Deu=
s Ex
Invisible War is broken with both. Portal 2 is also broken when running
natively.
I've also tested games that use fixed-function rendering, those are unaffec=
ted.
(I've also realized that I have too many games installed)
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15086226830.e2255.18902
Date: Sat, 21 Oct 2017 21:51:23 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
| Bug ID |
103397
|
| Summary |
[regression, bisected] broken geometry in almost every game
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
aaalmosss@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
2f4705afde707e8eb41b9414c25df91aa1ea2fb3 is the first bad comm=
it
commit 2f4705afde707e8eb41b9414c25df91aa1ea2fb3
Author: Marek Ol=C5=A1=C3=A1k <marek.olsak@amd.com>
Date: Sun Oct 8 03:44:07 2017 +0200
radeonsi: if there's just const buffer 0, set it in place of CONST/SSBO
pointer
This change broke a lot of things on my Pitcairn GPU.
In KOTOR (with Wine) the character animations are broken. In Doom 3 and Qua=
ke
Wars the whole geometry is broken. In Cogs the shadows are wrong and the me=
nu
screens are broken. In Furmark the background is fully green. In Unigine Va=
lley
I only see blackness, but Heaven is unaffected. Saints Row 2, Shadow Warrio=
r,
and Witcher 2 are unaffected.
D3D in Wine is curious: Portal 2, Just Cause, Crysis 2 are broken with wine=
d3d
but they're fine with nine, Stalker is fine with both wined3d and nine, Deu=
s Ex
Invisible War is broken with both. Portal 2 is also broken when running
natively.
I've also tested games that use fixed-function rendering, those are unaffec=
ted.
(I've also realized that I have too many games installed)
You are receiving this mail because:
- You are the assignee for the bug.
=
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