From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103850] "Quern" game crashes on start-up
Date: Wed, 22 Nov 2017 19:57:21 +0000
Message-ID:
Bug ID
103850
Summary
"Quern" game crashes on start-up
Product
Mesa
Version
17.3
Hardware
x86-64 (AMD64)
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/radeonsi
Assignee
dri-devel@lists.freedesktop.org
Reporter
yunta83@gmail.com
QA Contact
dri-devel@lists.freedesktop.org
Created attachment 135670<=
/a> [details]
Quern crash - bt full
Quern crashes before showing the main menu.=20
Same happens with "Unturned" game, with pretty much identical sta=
ck.
Started through Steam, on Fedora 26 with self-compiled mesa 17.3.0-rc5.
AMD Vega 64.
Possibly duplicate of https://bugs.freedesktop.org/show_bug.=
cgi?id=3D101675
Backtrace (bt full in attachment):
#0 __GI_raise (sig=3Dsig@entry=3D6) at ../sysdeps/unix/sysv/linux/rais=
e.c:51
#1 0x00007fb8d09d3800 in __GI_abort () at abort.c:89
#2 0x00007fb8cdfbec4a in ?? ()
from /home/yunta/.local/share/Steam/steamapps/common/Quern - Undying
Thoughts/Quern_Data/Mono/x86_64/libmono.so
#3 <signal handler called>
#4 __GI_raise (sig=3Dsig@entry=3D6) at ../sysdeps/unix/sysv/linux/rais=
e.c:51
#5 0x00007fb8d09d3800 in __GI_abort () at abort.c:89
#6 0x00007fb8d0a17bb1 in __libc_message (do_abort=3Ddo_abort@entry=3D2,
fmt=3Dfmt@entry=3D0x7fb8d0b379f8 "*** Error in `%s': %s: 0x%s ***\=
n")
at ../sysdeps/posix/libc_fatal.c:175
#7 0x00007fb8d0a22a59 in malloc_printerr (ar_ptr=3D<optimized out>,
ptr=3D<optimized out>, str=3D0x7fb8d0b345e6 "free(): invalid siz=
e",
action=3D<optimized out>) at malloc.c:5077
#8 _int_free (av=3D<optimized out>, p=3D<optimized out>, have_=
lock=3D0) at
malloc.c:3873
#9 0x00007fb8d0a283be in __GI___libc_free (mem=3D<optimized out>) at
malloc.c:2947
#10 0x00007fb8c57d2bb6 in check_explicit_uniform_locations (ctx=3D0x3605410,
prog=3D0x7fb8ac003b60) at glsl/linker.cpp:3532
#11 0x00007fb8c57d6029 in link_shaders (ctx=3D0x3605410, prog=3D0x7fb8ac003=
b60) at
glsl/linker.cpp:4968
#12 0x00007fb8c56bfcde in _mesa_glsl_link_shader (ctx=3D0x3605410,
prog=3D0x7fb8ac003b60) at program/ir_to_mesa.cpp:3111
#13 0x00007fb8c54dcc6d in create_new_program (ctx=3D0x3605410,
key=3D0x7fb8b3ffe520) at main/ff_fragment_shader.cpp:1126
#14 0x00007fb8c54dcd26 in _mesa_get_fixed_func_fragment_program (ctx=3D0x36=
05410)
at main/ff_fragment_shader.cpp:1156
#15 0x00007fb8c55c626a in update_program (ctx=3Dctx@entry=3D0x3605410) =
at
main/state.c:134
#16 0x00007fb8c55c6528 in _mesa_update_state_locked (ctx=3Dctx@entry=3D=
0x3605410)
at main/state.c:356
#17 0x00007fb8c55c65c1 in _mesa_update_state (ctx=3Dctx@entry=3D0x36054=
10) at
main/state.c:386
#18 0x00007fb8c55dd258 in texture_sub_image (ctx=3Dctx@entry=3D0x360541=
0,
dims=3Ddims@entry=3D2, texObj=3D0x7fb8ac000fd0,
texImage=3DtexImage@entry=3D0x7fb8ac001480, target=3Dtarget@ent=
ry=3D3553,
level=3Dlevel@entry=3D0, xoffset=3D0, yoffset=3D0, zoffset=3D0, width=
=3D4,
height=3D4, depth=3D1, format=3D6408, type=3D5121, pixels=3D0x3670590, =
dsa=3Dfalse) at
main/teximage.c:3227
#19 0x00007fb8c55dff7a in texsubimage_err (ctx=3D0x3605410, dims=3D2, targe=
t=3D3553,
level=3D0, xoffset=3D0, yoffset=3D0, zoffset=3D0, width=3D4, height=3D4,
depth=3D1, format=3D6408, type=3D5121, pixels=3D0x3670590,
callerName=3D0x7fb8c5dc32a6 "glTexSubImage2D") at main/teximage.c=
:3304
#20 0x00007fb8c55e4368 in _mesa_TexSubImage2D (target=3D<optimized out&g=
t;,
level=3D<optimized out>, xoffset=3D<optimized out>,
yoffset=3D<optimized out>, width=3D<optimized out>, height=
=3D<optimized out>,
format=3D6408, type=3D5121, pixels=3D0x3670590) at main/teximage.c:3522
#21 0x0000000000f86cbd in ?? ()
#22 0x0000000000f6072f in ?? ()
#23 0x0000000000f0480a in ?? ()
#24 0x0000000000f09c4f in ?? ()
#25 0x0000000000f002f7 in ?? ()
#26 0x00000000008e0158 in ?? ()
#27 0x00007fb8d221536d in start_thread (arg=3D0x7fb8b3fff700) at
pthread_create.c:456
#28 0x00007fb8d0aabe1f in clone () at
../sysdeps/unix/sysv/linux/x86_64/clone.S:97