From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 104190] Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)" Date: Sun, 10 Dec 2017 11:28:43 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1385957107==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 88EF76E0B6 for ; Sun, 10 Dec 2017 11:28:44 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1385957107== Content-Type: multipart/alternative; boundary="15129053240.BAdd.11992"; charset="UTF-8" --15129053240.BAdd.11992 Date: Sun, 10 Dec 2017 11:28:44 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D104190 Bug ID: 104190 Summary: Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)" Product: Mesa Version: 17.2 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: krdahl@gmail.com QA Contact: dri-devel@lists.freedesktop.org Created attachment 136066 --> https://bugs.freedesktop.org/attachment.cgi?id=3D136066&action=3Dedit screenshot of artifacts I posted this bug on the valve github page first. They confirmed it, but as= ked me to report it here. https://github.com/ValveSoftware/csgo-osx-linux/issues/1567 Your system information System information from steam (Steam -> Help -> System Information) in a gist: Computer Information: Manufacturer: Unknown Model: Unknown Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 5 1600X Six-Core Processor CPU Family: 0x17 CPU Model: 0x1 CPU Stepping: 0x1 CPU Type: 0x0 Speed: 3600 Mhz 12 logical processors 6 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Linux 4.x (64 bit) Kernel Name: Linux Kernel Version: 4.14.4-1-ARCH X Server Vendor: The X.Org Foundation X Server Release: 11905000 X Window Manager: KWin Steam Runtime Version: steam-runtime-beta-release_2017-07-24 Video Card: Driver: X.Org Radeon RX 580 Series (AMD POLARIS10 / DRM 3.19.0 / 4.14.4-1-A= RCH, LLVM 5.0.0) Driver Version: 3.0 Mesa 17.2.5 OpenGL Version: 3.0 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 144 Hz VendorID: 0x1002 DeviceID: 0x67df Revision Not Detected Number of Monitors: 1 Number of Logical Video Cards: 1 Primary Display Resolution: 1920 x 1080 Desktop Resolution: 1920 x 1080 Primary Display Size: 20.91" x 11.77" (23.98" diag) 53.1cm x 29.9cm (60.9cm diag) Primary VRAM: 8171 MB Sound card: Audio device: ATI R6xx HDMI Memory: RAM: 16045 Mb Miscellaneous: UI Language: English LANG: en_US.UTF-8 Total Hard Disk Space Available: 468427 Mb Largest Free Hard Disk Block: 413929 Mb VR Headset: None detected Recent Failure Reports: Have you checked for system updates?: Yes and I have tried reinstalling mesa and xf86-video-amdgpu Please describe your issue in as much detail as possible: There are artifacts in the rendered ground (so far I have only seen it on de_cache). Two offset black squares with glitches appear around the player = in certain areas. Steps for reproducing this issue: Join any game on de_cache Set shader level to "high" or "very high (default)" Look at artifacts in rendering the ground. --=20 You are receiving this mail because: You are the assignee for the bug.= --15129053240.BAdd.11992 Date: Sun, 10 Dec 2017 11:28:44 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 104190
Summary Artifacts in CSGO map de_cache when shader level is "hig= h" or "very high (default)"
Product Mesa
Version 17.2
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter krdahl@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Created attachment 13606=
6 [details]
screenshot of artifacts

I posted this bug on the valve github page first. They confirmed it, but as=
ked
me to report it here.

htt=
ps://github.com/ValveSoftware/csgo-osx-linux/issues/1567

Your system information

    System information from steam (Steam -> Help -> System Informatio=
n) in a
gist:

Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected

Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 5 1600X Six-Core Processor
CPU Family: 0x17
CPU Model: 0x1
CPU Stepping: 0x1
CPU Type: 0x0
Speed: 3600 Mhz
12 logical processors
6 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported

Operating System Version:
Linux 4.x (64 bit)
Kernel Name: Linux
Kernel Version: 4.14.4-1-ARCH
X Server Vendor: The X.Org Foundation
X Server Release: 11905000
X Window Manager: KWin
Steam Runtime Version: steam-runtime-beta-release_2017-07-24

Video Card:
Driver: X.Org Radeon RX 580 Series (AMD POLARIS10 / DRM 3.19.0 / 4.14.4-1-A=
RCH,
LLVM 5.0.0)
Driver Version: 3.0 Mesa 17.2.5
OpenGL Version: 3.0
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 144 Hz
VendorID: 0x1002
DeviceID: 0x67df
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.91" x 11.77" (23.98" diag)
53.1cm x 29.9cm (60.9cm diag)
Primary VRAM: 8171 MB

Sound card:
Audio device: ATI R6xx HDMI

Memory:
RAM: 16045 Mb

Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Total Hard Disk Space Available: 468427 Mb
Largest Free Hard Disk Block: 413929 Mb
VR Headset: None detected

Recent Failure Reports:

    Have you checked for system updates?: Yes and I have tried reinstalling
mesa and xf86-video-amdgpu

Please describe your issue in as much detail as possible:

There are artifacts in the rendered ground (so far I have only seen it on
de_cache). Two offset black squares with glitches appear around the player =
in
certain areas.

Steps for reproducing this issue:

    Join any game on de_cache
    Set shader level to "high" or "very high (default)"
    Look at artifacts in rendering the ground.


You are receiving this mail because:
  • You are the assignee for the bug.
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