From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris Date: Tue, 09 Jan 2018 09:56:40 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2088182938==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 388A389E41 for ; Tue, 9 Jan 2018 09:56:42 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2088182938== Content-Type: multipart/alternative; boundary="15154918020.faE42E2f.12334"; charset="UTF-8" --15154918020.faE42E2f.12334 Date: Tue, 9 Jan 2018 09:56:42 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D104549 Bug ID: 104549 Summary: [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris Product: Mesa Version: 17.3 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: banana_banana_banana@gmx.net QA Contact: dri-devel@lists.freedesktop.org Silent Hunter 3 under wine (2.21 staging / 3.0rc4 as well) renders flickeri= ng corrupted textures that seem to be UI elements all over the place for some = of its rendered frames, also 3D scene gets trashed every now and then. Game worked fine on my previous hardware (intel Haswell HD4600) and same me= sa version 17.3.1, replaying the trace recorded while using polaris hardware renders correctly on intel HD4600 (it is noteworthy however, that replaying= the trace throws more fragment shader errors on intel, so it could be possible = it renders with no errors because of missing shaders?). Apitrace: https://drive.google.com/open?id=3D1182dA2LQp91izaPf0vOf9yS1ZZMz246F --=20 You are receiving this mail because: You are the assignee for the bug.= --15154918020.faE42E2f.12334 Date: Tue, 9 Jan 2018 09:56:42 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 104549
Summary [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artif= acts / corrupted 3D redering on Polaris
Product Mesa
Version 17.3
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter banana_banana_banana@gmx.net
QA Contact dri-devel@lists.freedesktop.org

Silent Hunter 3 under wine (2.21 staging / 3.0rc4 as well) ren=
ders flickering
corrupted textures that seem to be UI elements all over the place for some =
of
its rendered frames, also 3D scene gets trashed every now and then.

Game worked fine on my previous hardware (intel Haswell HD4600) and same me=
sa
version 17.3.1, replaying the trace recorded while using polaris hardware
renders correctly on intel HD4600 (it is noteworthy however, that replaying=
 the
trace throws more fragment shader errors on intel, so it could be possible =
it
renders with no errors because of missing shaders?).

Apitrace:
https://drive.google.com/open?id=3D1182dA2LQp91izaPf0vOf9yS1ZZMz246F<=
/a>


You are receiving this mail because:
  • You are the assignee for the bug.
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