From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 105089] radeonsi GPU lockup / crash with wine [The Witcher 3]
Date: Wed, 14 Feb 2018 10:33:02 +0000
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Date: Wed, 14 Feb 2018 10:33:01 +0000
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Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D105089
Bug ID: 105089
Summary: radeonsi GPU lockup / crash with wine [The Witcher 3]
Product: Mesa
Version: 17.3
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: housegregory299@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Hi
I have GPU lockup after few minutes of playing The Witcher 3 (the quest is
Ciri's story: The King of the wolves)
I use wine vanilla with patch:
https://raw.githubusercontent.com/wine-compholio/wine-staging/master/patche=
s/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch
I also tried various wine vanilla and wine staging from 2.22 to 3.1.
My specs are:
Radeon R7 350 (02:00.0 VGA compatible controller: Advanced Micro Devices, I=
nc.
[AMD/ATI] Cape Verde PRO [Radeon HD 7750/8740 / R7 250E] (rev 87))
Xorg 1.19.3
Linux 4.14.12
mesa-17.3.1 (I had same issue with mesa-git)
llvm-5.0
OpenGL renderer string: AMD CAPE VERDE (DRM 3.19.0 / 4.14.12-gentoo, LLVM
5.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.1
OpenGL core profile shading language version string: 4.50
Maybe I should do some tests here, but I don't know which of these.
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Auto-Submitted: auto-generated
| Bug ID |
105089
|
| Summary |
radeonsi GPU lockup / crash with wine [The Witcher 3]
|
| Product |
Mesa
|
| Version |
17.3
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
housegregory299@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Hi
I have GPU lockup after few minutes of playing The Witcher 3 (the quest is
Ciri's story: The King of the wolves)
I use wine vanilla with patch:
https://raw.githubusercontent.com/wine-compholio/wine-staging/master/p=
atches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch
I also tried various wine vanilla and wine staging from 2.22 to 3.1.
My specs are:
Radeon R7 350 (02:00.0 VGA compatible controller: Advanced Micro Devices, I=
nc.
[AMD/ATI] Cape Verde PRO [Radeon HD 7750/8740 / R7 250E] (rev 87))
Xorg 1.19.3
Linux 4.14.12
mesa-17.3.1 (I had same issue with mesa-git)
llvm-5.0
OpenGL renderer string: AMD CAPE VERDE (DRM 3.19.0 / 4.14.12-gentoo, LLVM
5.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.1
OpenGL core profile shading language version string: 4.50
Maybe I should do some tests here, but I don't know which of these.
You are receiving this mail because:
- You are the assignee for the bug.
=
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