From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 107990] Got Dying Light working in Arch by changing Mesa's compile steps, how to get it working Out Of the Box?
Date: Thu, 18 Oct 2018 23:32:29 +0000 [thread overview]
Message-ID: <bug-107990-502-Dazd2SwSyq@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-107990-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=107990
--- Comment #5 from Timothy Arceri <t_arceri@yahoo.com.au> ---
(In reply to Thomas Crider from comment #4)
> Just an update on this, you don't need to change Arch's compiler flags.
> I compiled mesa with the default flags and used glvnd=false, then used
> LD_PRELOAD for just libGL.so.1.2.0 and libglapi.so.0.0.0 and the game ran. I
> was able to copy just those two alone to the Dying Light install directory
> and LD_PRELOAD them from the directory. The problem is definitely an issue
> with glvnd and mesa-libgl
Still seem like some kind of distro issue as Fedora uses glvnd and I don't have
any issue here.
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next prev parent reply other threads:[~2018-10-18 23:32 UTC|newest]
Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-09-19 14:25 [Bug 107990] Got Dying Light working in Arch by changing Mesa's compile steps, how to get it working Out Of the Box? bugzilla-daemon
2018-09-19 23:13 ` bugzilla-daemon
2018-09-20 2:50 ` bugzilla-daemon
2018-09-20 4:12 ` bugzilla-daemon
2018-09-28 1:03 ` bugzilla-daemon
2018-10-18 23:32 ` bugzilla-daemon [this message]
2018-11-29 4:21 ` bugzilla-daemon
2019-01-12 22:38 ` bugzilla-daemon
2019-01-19 19:29 ` bugzilla-daemon
2019-01-31 8:26 ` bugzilla-daemon
2019-01-31 10:45 ` bugzilla-daemon
2019-02-01 12:09 ` bugzilla-daemon
2019-06-29 1:42 ` bugzilla-daemon
2019-07-01 16:35 ` bugzilla-daemon
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