From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 108311] Query buffer object support is broken on r600.
Date: Wed, 10 Oct 2018 06:46:20 +0000
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Date: Wed, 10 Oct 2018 06:46:20 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D108311
Bug ID: 108311
Summary: Query buffer object support is broken on r600.
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: awesie@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 141970
--> https://bugs.freedesktop.org/attachment.cgi?id=3D141970&action=3Dedit
Patch
After implementing support for query buffer objects in Wine, I got a bug re=
port
about a regression on older AMD hardware
(https://bugs.winehq.org/show_bug.cgi?id=3D45946). The root cause was a bug=
in
the query buffer object support for r600 in Mesa.
As mentioned in the commit message for
1c9ea24a19a28e87f6038281c516287f25ad88b5, the r600 shader cannot address
non-256 aligned ssbos. While that commit fixed most buffer accesses, it fai=
led
to fix ssbo[1], e.g. tmp_buffer. This led to random failures of the query
buffer shader depending on whether we got lucky (e.g. tmp_buffer_offset was=
a
multiple of 256) or not.
The fix is easy. Mask tmp_buffer_offset and add another constant for when we
access the tmp_buffer in the shader. Patch is attached.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Wed, 10 Oct 2018 06:46:20 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
| Bug ID |
108311
|
| Summary |
Query buffer object support is broken on r600.
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/r600
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
awesie@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 141970 [details]<=
/span> [review]
Patch
After implementing support for query buffer objects in Wine, I got a bug re=
port
about a regression on older AMD hardware
(https://bugs.w=
inehq.org/show_bug.cgi?id=3D45946). The root cause was a bug in
the query buffer object support for r600 in Mesa.
As mentioned in the commit message for
1c9ea24a19a28e87f6038281c516287f25ad88b5, the r600 shader cannot address
non-256 aligned ssbos. While that commit fixed most buffer accesses, it fai=
led
to fix ssbo[1], e.g. tmp_buffer. This led to random failures of the query
buffer shader depending on whether we got lucky (e.g. tmp_buffer_offset was=
a
multiple of 256) or not.
The fix is easy. Mask tmp_buffer_offset and add another constant for when we
access the tmp_buffer in the shader. Patch is attached.
You are receiving this mail because:
- You are the assignee for the bug.
=
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