When I try running any software in wine that uses direct3D, I get the following
message and an app crash:
Mesa 18.2.8 implementation error: Invalid GLSL version in
shading_language_version()
Please report at https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa
wine: Unhandled page fault on read access to 0x00000000 at address 0xb7bf1440
(thread 0009), starting debugger...
I'm using an R100 GPU. The problem wasn't present in some earlier versions of
Mesa, I believe it still worked in some 17.x version.