From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111060] Dying Light does start but doesnt render properly.
Date: Thu, 04 Jul 2019 09:56:16 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D111060
Bug ID: 111060
Summary: Dying Light does start but doesnt render properly.
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: haxk612@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
I have installed Dying Light few days ago. I know there were some issues wi=
th
mesa and dying light but now i heard that most of them are fixed.
So i started it and it crashed. So i used the dying light shim provided in
other bug report and the game launched bug not even the video was rendered
properly. It wasnt rendered to entire screen but only to one quarter in down
right of the screen. And the entire quarter was displaying only one color a=
s if
it was showing only one pixel.
Im using AMD_DEBUG=3Dnir variable so i was thinking that may be the issue.
Disabling it didnt help and the same issue happened.
Launching the game from pure executable showed that i was missing one libra=
ry.
Installing that library didnt help and same issue and trying again the
executable it shows FATAL ERROR cannot initialize renderer.
Its weird as i have not seen this issue anywhere else.
Hardware:
CPU Ryzen 5 2500U
GPU Radeon RX560X
Using LLVM from git and mesa built from git too.
If you need any logs or anything of that matter im happy to provide it all.
--=20
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Auto-Submitted: auto-generated
| Bug ID |
111060
|
| Summary |
Dying Light does start but doesnt render properly.
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
haxk612@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
I have installed Dying Light few days ago. I know there were s=
ome issues with
mesa and dying light but now i heard that most of them are fixed.
So i started it and it crashed. So i used the dying light shim provided in
other bug report and the game launched bug not even the video was rendered
properly. It wasnt rendered to entire screen but only to one quarter in down
right of the screen. And the entire quarter was displaying only one color a=
s if
it was showing only one pixel.
Im using AMD_DEBUG=3Dnir variable so i was thinking that may be the issue.
Disabling it didnt help and the same issue happened.
Launching the game from pure executable showed that i was missing one libra=
ry.
Installing that library didnt help and same issue and trying again the
executable it shows FATAL ERROR cannot initialize renderer.
Its weird as i have not seen this issue anywhere else.
Hardware:
CPU Ryzen 5 2500U
GPU Radeon RX560X
Using LLVM from git and mesa built from git too.
If you need any logs or anything of that matter im happy to provide it all.=
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============1175182427==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111060] Dying Light does start but doesnt render properly.
Date: Thu, 04 Jul 2019 09:58:14 +0000
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--- Comment #1 from Haxk20 ---
Ohhh and when using Proton the game works perfectly fine without any issue =
just
with much lower FPS.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111060] Dying Light does start but doesnt render properly.
Date: Thu, 04 Jul 2019 12:52:04 +0000
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--- Comment #2 from Andre Klapper ---
Which exact driver and driver version is used on which distribution and
distribution version?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111060] Dying Light does start but doesnt render properly.
Date: Thu, 04 Jul 2019 12:56:20 +0000
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--- Comment #3 from Haxk20 ---
Driver is ofcourse MESA built from git. Latest commit. And distribution is =
Arch
linux.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111060] Dying Light does start but doesnt render properly.
Date: Fri, 05 Jul 2019 03:47:56 +0000
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Timothy Arceri changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |NOTOURBUG
Status|NEW |RESOLVED
--- Comment #4 from Timothy Arceri ---
The crash on Arch Linux is due to a game bug not a Mesa bug which is bought=
to
light by Arch using libglvnd, basically the game doesn't check for features=
it
uses correctly.
Recent patches have landed in git that implement the functions Dying Light
tries to use and users have reported that this fixes the start-up crash. I
suggest you make sure your system is correctly picking up the version of Me=
sa
you have built from git and is not continuing to use your system copy of Me=
sa.
Either way this in not actually a Mesa bug so I'm going to close this bug
report. If you really are correctly using the copy of Mesa you built from g=
it
and it is still crashing I suggest waiting a little longer until full suppo=
rt
for the EXT_direct_state_access extension lands in Mesa.
--=20
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Timothy Arceri
changed
bug 11106=
0
| What |
Removed |
Added |
| Resolution |
---
|
NOTOURBUG
|
| Status |
NEW
|
RESOLVED
|
Commen=
t # 4
on bug 11106=
0
from Timothy Arceri
The crash on Arch Linux is due to a game bug not a Mesa bug wh=
ich is bought to
light by Arch using libglvnd, basically the game doesn't check for features=
it
uses correctly.
Recent patches have landed in git that implement the functions Dying Light
tries to use and users have reported that this fixes the start-up crash. I
suggest you make sure your system is correctly picking up the version of Me=
sa
you have built from git and is not continuing to use your system copy of Me=
sa.
Either way this in not actually a Mesa bug so I'm going to close this bug
report. If you really are correctly using the copy of Mesa you built from g=
it
and it is still crashing I suggest waiting a little longer until full suppo=
rt
for the EXT_direct_state_access extension lands in Mesa.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111060] Dying Light does start but doesnt render properly.
Date: Fri, 05 Jul 2019 08:49:57 +0000
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--- Comment #5 from Haxk20 ---
I dont care about the damn crash. Thats not even why i opened the bug repor=
t.
The bug report is for not correctly rendering stuff. It renders to one quat=
er
of the screen in down right corner and shows only one color as if it was
shoring only 1 pixel.
--=20
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Commen=
t # 5
on bug 11106=
0
from Haxk20
I dont care about the damn crash. Thats not even why i opened =
the bug report.
The bug report is for not correctly rendering stuff. It renders to one quat=
er
of the screen in down right corner and shows only one color as if it was
shoring only 1 pixel.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111060] Dying Light does start but doesnt render properly.
Date: Fri, 05 Jul 2019 09:18:08 +0000
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--- Comment #6 from Haxk20 ---
(In reply to Timothy Arceri from comment #4)
> The crash on Arch Linux is due to a game bug not a Mesa bug which is boug=
ht
> to light by Arch using libglvnd, basically the game doesn't check for
> features it uses correctly.
>=20
> Recent patches have landed in git that implement the functions Dying Light
> tries to use and users have reported that this fixes the start-up crash. I
> suggest you make sure your system is correctly picking up the version of
> Mesa you have built from git and is not continuing to use your system copy
> of Mesa.
>=20
> Either way this in not actually a Mesa bug so I'm going to close this bug
> report. If you really are correctly using the copy of Mesa you built from
> git and it is still crashing I suggest waiting a little longer until full
> support for the EXT_direct_state_access extension lands in Mesa.
I just opened the 00-mesa file and set the variables manually for dying lig=
ht
and the game launches just OK and works as expected.
How can i check which file is overwritting the variables ?
--=20
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Commen=
t # 6
on bug 11106=
0
from Haxk20
(In reply to Timothy Arceri from comment #4)
> The crash on Arch Linux is due to a game bug not=
a Mesa bug which is bought
> to light by Arch using libglvnd, basically the game doesn't check for
> features it uses correctly.
>=20
> Recent patches have landed in git that implement the functions Dying L=
ight
> tries to use and users have reported that this fixes the start-up cras=
h. I
> suggest you make sure your system is correctly picking up the version =
of
> Mesa you have built from git and is not continuing to use your system =
copy
> of Mesa.
>=20
> Either way this in not actually a Mesa bug so I'm going to close this =
bug
> report. If you really are correctly using the copy of Mesa you built f=
rom
> git and it is still crashing I suggest waiting a little longer until f=
ull
> support for the EXT_direct_state_access extension lands in Mesa.
I just opened the 00-mesa file and set the variables manually for dying lig=
ht
and the game launches just OK and works as expected.
How can i check which file is overwritting the variables ?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111060] Dying Light does start but doesnt render properly.
Date: Fri, 05 Jul 2019 09:35:38 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D111060
--- Comment #7 from Haxk20 ---
Issue fixed. For some reason i had all the variables that work around bugs =
set
in .drirc as false. Its fixed now.
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from Haxk20
Issue fixed. For some reason i had all the variables that work=
around bugs set
in .drirc as false. Its fixed now.
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