From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang
Date: Mon, 09 Sep 2019 01:47:31 +0000
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Date: Mon, 9 Sep 2019 01:47:31 +0000
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Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D111591
Bug ID: 111591
Summary: [radeonsi/Navi] The Bard's Tale IV causes a GPU hang
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: not set
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: shtetldik@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
When running the Bard's Tale IV, in the beginning of the game, if I turn
around, it consistently is causing a GPU hang. And I see this in dmesg:
[ 4246.501534] [drm:amdgpu_dm_atomic_commit_tail [amdgpu]] *ERROR* Waiting =
for
fences timed out or interrupted!
[ 4251.365674] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx_0.0.0
timeout, signaled seq=3D178390, emitted seq=3D178392
[ 4251.365740] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* Process informati=
on:
process BardsTale4-Linu pid 7251 thread BardsTale4:cs0 pid 7292
[ 4251.365742] [drm] GPU recovery disabled.
GPU: Sapphire Pulse RX 5700 XT
Kernel: 5.3.0-rc8+
OpenGL renderer string: AMD NAVI10 (DRM 3.33.0, 5.3.0-rc8+, LLVM 10.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.3.0-devel
(git-87fa8d9ebc)
Game version: GOG, release 1.0.0 (version 4.20.1 / 32050).
--=20
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Date: Mon, 9 Sep 2019 01:47:31 +0000
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Auto-Submitted: auto-generated
| Bug ID |
111591
|
| Summary |
[radeonsi/Navi] The Bard's Tale IV causes a GPU hang
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
not set
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
shtetldik@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
When running the Bard's Tale IV, in the beginning of the game,=
if I turn
around, it consistently is causing a GPU hang. And I see this in dmesg:
[ 4246.501534] [drm:amdgpu_dm_atomic_commit_tail [amdgpu]] *ERROR* Waiting =
for
fences timed out or interrupted!
[ 4251.365674] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx_0.0.0
timeout, signaled seq=3D178390, emitted seq=3D178392
[ 4251.365740] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* Process informati=
on:
process BardsTale4-Linu pid 7251 thread BardsTale4:cs0 pid 7292
[ 4251.365742] [drm] GPU recovery disabled.
GPU: Sapphire Pulse RX 5700 XT
Kernel: 5.3.0-rc8+
OpenGL renderer string: AMD NAVI10 (DRM 3.33.0, 5.3.0-rc8+, LLVM 10.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.3.0-devel
(git-87fa8d9ebc)
Game version: GOG, release 1.0.0 (version 4.20.1 / 32050).
You are receiving this mail because:
- You are the assignee for the bug.
=
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