From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang Date: Mon, 09 Sep 2019 01:47:31 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1376170174==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id E383089704 for ; Mon, 9 Sep 2019 01:47:31 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1376170174== Content-Type: multipart/alternative; boundary="15679936510.56D5de4.4894" Content-Transfer-Encoding: 7bit --15679936510.56D5de4.4894 Date: Mon, 9 Sep 2019 01:47:31 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D111591 Bug ID: 111591 Summary: [radeonsi/Navi] The Bard's Tale IV causes a GPU hang Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: not set Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: shtetldik@gmail.com QA Contact: dri-devel@lists.freedesktop.org When running the Bard's Tale IV, in the beginning of the game, if I turn around, it consistently is causing a GPU hang. And I see this in dmesg: [ 4246.501534] [drm:amdgpu_dm_atomic_commit_tail [amdgpu]] *ERROR* Waiting = for fences timed out or interrupted! [ 4251.365674] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx_0.0.0 timeout, signaled seq=3D178390, emitted seq=3D178392 [ 4251.365740] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* Process informati= on: process BardsTale4-Linu pid 7251 thread BardsTale4:cs0 pid 7292 [ 4251.365742] [drm] GPU recovery disabled. GPU: Sapphire Pulse RX 5700 XT Kernel: 5.3.0-rc8+ OpenGL renderer string: AMD NAVI10 (DRM 3.33.0, 5.3.0-rc8+, LLVM 10.0.0) OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.3.0-devel (git-87fa8d9ebc) Game version: GOG, release 1.0.0 (version 4.20.1 / 32050). --=20 You are receiving this mail because: You are the assignee for the bug.= --15679936510.56D5de4.4894 Date: Mon, 9 Sep 2019 01:47:31 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 111591
Summary [radeonsi/Navi] The Bard's Tale IV causes a GPU hang
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority not set
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter shtetldik@gmail.com
QA Contact dri-devel@lists.freedesktop.org

When running the Bard's Tale IV, in the beginning of the game,=
 if I turn
around, it consistently is causing a GPU hang. And I see this in dmesg:

[ 4246.501534] [drm:amdgpu_dm_atomic_commit_tail [amdgpu]] *ERROR* Waiting =
for
fences timed out or interrupted!
[ 4251.365674] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx_0.0.0
timeout, signaled seq=3D178390, emitted seq=3D178392
[ 4251.365740] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* Process informati=
on:
process BardsTale4-Linu pid 7251 thread BardsTale4:cs0 pid 7292
[ 4251.365742] [drm] GPU recovery disabled.

GPU: Sapphire Pulse RX 5700 XT
Kernel: 5.3.0-rc8+
OpenGL renderer string: AMD NAVI10 (DRM 3.33.0, 5.3.0-rc8+, LLVM 10.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.3.0-devel
(git-87fa8d9ebc)
Game version: GOG, release 1.0.0 (version 4.20.1 / 32050).


You are receiving this mail because:
  • You are the assignee for the bug.
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