From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.sourceforge.net
Subject: [Bug 26809] New: KMS/R200: Bad shading in NWN since Mesa rewrite
Date: Sun, 28 Feb 2010 14:19:34 -0800 (PST) [thread overview]
Message-ID: <bug-26809-502@http.bugs.freedesktop.org/> (raw)
http://bugs.freedesktop.org/show_bug.cgi?id=26809
Summary: KMS/R200: Bad shading in NWN since Mesa rewrite
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r200
AssignedTo: dri-devel@lists.sourceforge.net
ReportedBy: swanson@ukfsn.org
Created an attachment (id=33655)
--> (http://bugs.freedesktop.org/attachment.cgi?id=33655)
r200-nwn-plaza.jpg
Neverwinter Nights with KMS has rendering problems possibly related to other
R200 KMS shading issues reported while before the Radeon rewrite was merged,
Mesa 7.5.2 is fine.
On rv250; characters are almost black except when highlighted with a mouse
over, general scenery appears darker than old reference whilst objects flip to
black as a scene view is rotated.
On R200; characters are very dark but do have some shading compared to rv250,
general scenery tends to flicker madly inverting shading on each tile and even
borders of interface flicker. Note though that am using patch from bug 25544 to
disable texture checking to allow R200 to run but don't think it should be
relevant.
(UMS on both tends to die quickly for other reasons but concentrating on KMS as
the future.)
Attached are comparative screenshots of two scenes with current Mesa git,
libdrm 2.4.18 and Linux 2.6.33.
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next reply other threads:[~2010-02-28 22:19 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-02-28 22:19 bugzilla-daemon [this message]
2010-02-28 22:21 ` [Bug 26809] KMS/R200: Bad shading in NWN since Mesa rewrite bugzilla-daemon
2012-12-10 16:38 ` bugzilla-daemon
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