From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 28624] New: fails to compile some fragment programs of Enemy Territory: Quake Wars Date: Sun, 20 Jun 2010 06:44:50 -0700 (PDT) Message-ID: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 75D589E740 for ; Sun, 20 Jun 2010 06:44:50 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=28624 Summary: fails to compile some fragment programs of Enemy Territory: Quake Wars Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: aaalmosss@gmail.com Created an attachment (id=36379) --> (https://bugs.freedesktop.org/attachment.cgi?id=36379) stderr with RADEON_DEBUG=fp The driver prints the following: r300compiler error: r300_fragprog_emit.c::begin_tex(): Too many texture indirections r300 FP: Compiler Error: r300_fragprog_emit.c::begin_tex(): Too many texture indirections Using a dummy shader instead. The attached log is done with RADEON_DEBUG=fp. It is stderr only, because et:qw fails to start (stops at 'loading UI') if stdout is redirected as well. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.