From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 29913] New: [regression glsl r300g] Heroes of Newerth slowdown after glsl2 merge
Date: Tue, 31 Aug 2010 16:06:34 -0700 (PDT) [thread overview]
Message-ID: <bug-29913-502@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=29913
Summary: [regression glsl r300g] Heroes of Newerth slowdown
after glsl2 merge
Product: Mesa
Version: git
Platform: Other
URL: http://www.heroesofnewerth.com/download.php
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: sa@whiz.se
The game Heroes of Newerth (reproducible in the menu with the client) is slow
as molasses after the glsl2 merge.
Both the game itself, and normal procedures in X while the game is running
(e.g. moving windows around) is noticeably laggy. CPU usage is still low, so I
guess something is keeping the GPU busy?
This bug have not been bisected, only confirmed by trying the commit
immediately before the merge (15a3b42e) which is fine, and the commit with the
glsl2 merge (6c03c57) where the problem is apparent.
This is most likely the same slowdown I noticed in the game Savage 2 (bug
28517) but I'm filing this separately to be sure.
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: RV570
-- Model: Asus EAX1950Pro 256MB
-- Display connector: DVI
-- xf86-video-ati: fd686668289258ffaf6b81057545e50612aac6a8
-- xserver: 1.8.99.904 (1.9.0 RC 5)
-- mesa: 99f3c9caa39fbe9dfa7561c919202395720e9472
-- drm: b61e81a191d3a5c269c5f7c40199aebc9ebc034c
-- kernel: 2.6.35
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
next reply other threads:[~2010-08-31 23:06 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-08-31 23:06 bugzilla-daemon [this message]
2010-09-03 20:38 ` [Bug 29913] [regression glsl r300g] Heroes of Newerth slowdown after glsl2 merge bugzilla-daemon
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=bug-29913-502@http.bugs.freedesktop.org/ \
--to=bugzilla-daemon@freedesktop.org \
--cc=dri-devel@lists.freedesktop.org \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.