From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 31423] New: Stars in Celestia misrendered
Date: Fri, 5 Nov 2010 18:19:49 -0700 (PDT)
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https://bugs.freedesktop.org/show_bug.cgi?id=31423
Summary: Stars in Celestia misrendered
Product: Mesa
Version: 7.9
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: bio_tube@yahoo.com
Created an attachment (id=40076)
--> (https://bugs.freedesktop.org/attachment.cgi?id=40076)
Misrenderd stars from Celestia
All the stars in Celestia are rendered as yellow dots(zooming in on one gives
something that looks correct, however); r600g gets the colors right(if not the
shape, but that's another bug), so this seems to be a driver issue. I've tested
it on a Radeon HD 3450 and the bug was originally reported on #radeon today by
djzn, who tested with an HD 3200 and HD 2600XT and got the same result.
Celestia mentions loading a number of ARB shaders, but with no error and gives
no indication of problems(output below).
Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
Loading ARB vertex program: shaders/diffuse2_arb.vp
Loading ARB vertex program: shaders/haze2_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp
Loading ARB vertex program: shaders/specular2_arb.vp
Loading ARB vertex program: shaders/night2_arb.vp
Loading ARB vertex program: shaders/star_arb.vp
Loading ARB vertex program: shaders/multishadow_arb.vp
Loading ARB vertex program: shaders/texphong_arb.vp
Loading ARB vertex program: shaders/texphong_alpha_arb.vp
Loading ARB vertex program: shaders/ell_galaxy_arb.vp
All ARB vertex programs loaded successfully.
render path: 8
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