From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 31771] New: r600g: sauerbraten missing gun (r600c works)
Date: Fri, 19 Nov 2010 10:37:35 -0800 (PST)
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https://bugs.freedesktop.org/show_bug.cgi?id=31771
Summary: r600g: sauerbraten missing gun (r600c works)
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: edwintorok@gmail.com
Created an attachment (id=40411)
--> (https://bugs.freedesktop.org/attachment.cgi?id=40411)
~/.sauerbraten/config.cfg
Similar bug to https://bugs.freedesktop.org/show_bug.cgi?id=31667 , but this
time in an open-source game.
See attached screenshots: r600g shows no gun, r600c does.
To reproduce:
1. Copy the .cfg attached to this bug to ~/.sauerbraten
2. Run sauerbraten (version 0.0.20100728.dfsg-2 if you're using Debian)
3. Campaign -> Start Level 9
4. Wait till it loads
5. You should see a gun, instead you just see the targeting reticule
Sauerbraten says:
LIBGL_DRIVERS_PATH=$HOME/mesa/lib/gallium sauerbraten
Using home directory: /home/edwin/.sauerbraten
init: sdl
init: net
init: game
init: video: mode
init: video: misc
init: gl
Renderer: Gallium 0.4 on AMD RV730 (X.Org)
Driver: 2.1 Mesa 7.10-devel
Rendering using the OpenGL assembly/GLSL shader path.
init: console
init: gl: effects
init: world
init: sound
init: cfg
init: mainloop
read map packages/base/lost.ogz (0.5 seconds)
game mode is SP
This is with latest mesa git, commit 185d862cd8cd0a56dd86daa01d9c692ff4abfb54:
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL version string: 2.1 Mesa 7.10-devel
OpenGL shading language version string: 1.20
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