From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 31771] New: r600g: sauerbraten missing gun (r600c works) Date: Fri, 19 Nov 2010 10:37:35 -0800 (PST) Message-ID: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 321779EE9A for ; Fri, 19 Nov 2010 10:37:36 -0800 (PST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=31771 Summary: r600g: sauerbraten missing gun (r600c works) Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: edwintorok@gmail.com Created an attachment (id=40411) --> (https://bugs.freedesktop.org/attachment.cgi?id=40411) ~/.sauerbraten/config.cfg Similar bug to https://bugs.freedesktop.org/show_bug.cgi?id=31667 , but this time in an open-source game. See attached screenshots: r600g shows no gun, r600c does. To reproduce: 1. Copy the .cfg attached to this bug to ~/.sauerbraten 2. Run sauerbraten (version 0.0.20100728.dfsg-2 if you're using Debian) 3. Campaign -> Start Level 9 4. Wait till it loads 5. You should see a gun, instead you just see the targeting reticule Sauerbraten says: LIBGL_DRIVERS_PATH=$HOME/mesa/lib/gallium sauerbraten Using home directory: /home/edwin/.sauerbraten init: sdl init: net init: game init: video: mode init: video: misc init: gl Renderer: Gallium 0.4 on AMD RV730 (X.Org) Driver: 2.1 Mesa 7.10-devel Rendering using the OpenGL assembly/GLSL shader path. init: console init: gl: effects init: world init: sound init: cfg init: mainloop read map packages/base/lost.ogz (0.5 seconds) game mode is SP This is with latest mesa git, commit 185d862cd8cd0a56dd86daa01d9c692ff4abfb54: OpenGL renderer string: Gallium 0.4 on AMD RV730 OpenGL version string: 2.1 Mesa 7.10-devel OpenGL shading language version string: 1.20 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.