From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 34626] New: Mesa-Gallium with R600 - Framerate limited to 60
fps after suspend-cycle
Date: Wed, 23 Feb 2011 08:18:30 -0800 (PST)
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https://bugs.freedesktop.org/show_bug.cgi?id=34626
Summary: Mesa-Gallium with R600 - Framerate limited to 60 fps
after suspend-cycle
Product: DRI
Version: XOrg CVS
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: peterle@hottemptation.org
Hello,
I past I thought this is a bug of IOQuake3, but during switching between
Mesa-Classic and Mesa-Gallium I recognized, that the problem only exists with
Mesa-Gallium!
Reproduce:
1. $export vblank_mode=0 // switching of vsync
2. Launch an IOQuake3 based game (Quake3 Arena, OpenArena, World of Padman...)
3. check that VSYNC in IOQuake3 is also disabled!
4. Start a game and set "cg_drawpfs 1", know you should have at the top right
corner a display with your current framerate which is hopefully over 60 fps
5. switch to a tty during playing (should be no problem with
Kernel-Mode-Setting)
6. #pm-suspend (as root)
7. resume from suspend
8. switch back to X11/IOQuake3 -> framerate is limited to 60 fps
To fix this you have to relaunch IOQuake3 or simply type into quake-console
"vid_restart".
With Mesa-Classic and the R600-Driver this is not necessary, it displays always
the maximum possible framerate.
Maybe Gallium doesn't read or forget the environment-variable export_vblank
during resume from suspend?
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