From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 35425] New: Instanced drawing: not implemented
Date: Fri, 18 Mar 2011 09:26:02 -0700 (PDT) [thread overview]
Message-ID: <bug-35425-502@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=35425
Summary: Instanced drawing: not implemented
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: enhancement
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: s3734770@mail.zih.tu-dresden.de
The follwing output is from the Unigine Heaven Demo:
0:171(53): error: `gl_InstanceID' undeclared
0:171(76): error: Operands to arithmetic operators must be numeric
0:171(76): error: Operands to arithmetic operators must be numeric
0:199(39): error: `gl_InstanceID' undeclared
0:199(42): error: Operands to arithmetic operators must be numeric
0:199(19): error: cannot construct `ivec3' from a non-numeric data type
0:199(58): error: Operands to arithmetic operators must be numeric
GLShader::loadVertex(): error in "core/shaders/meshes/vertex_base.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCING,USE_SRGB,USE_DEFERRED,USE_PARALLAX,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,HAS_ARB_DRAW_INSTANCED,BASE_LIGHT_OMNI,OMNI,SHADOW,PHONG_RIM
(This also occurs on software rendering)
I know that instancing is not implemented in mesa yet. Can you please start
designing the interface for mesa/gallium's drivers to enable starting to write
the drivers for it?
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next reply other threads:[~2011-03-18 16:26 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-03-18 16:26 bugzilla-daemon [this message]
2011-04-07 8:12 ` [Bug 35425] Instanced drawing: not implemented bugzilla-daemon
2011-04-07 8:56 ` bugzilla-daemon
2011-04-07 14:28 ` bugzilla-daemon
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