From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 35446] New: Problem with Blender and big textures
Date: Sat, 19 Mar 2011 03:57:38 -0700 (PDT)
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https://bugs.freedesktop.org/show_bug.cgi?id=35446
Summary: Problem with Blender and big textures
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: disnel@disnel.com
When I try to use a big texture (4096x4096) in blender 2.56beta, I get
following error:
r300: CS space validation failed. (not enough memory?) Skipping rendering.
and no texture is displayed. Smaller textures (tested 2048x2048) works fine.
Also with LIBGL_ALWAYS_SOFTWARE=1 it works fine. When I try bigger texture
(8000x6048), I get no error, but also no texture and I can see screen
corruption with Compiz (bad window shadows, applets on panel, background on 2nd
display etc).
Blender files with textures and image with corrupted display are here
http://devel.disnel.com/tmp/
(I dont'know, how big files can I attach here). I'am using mesa
7.11.0-git2011016+gallium from xorg-edgers with Ubuntu 10.10 x86_64. My
graphics card is Radeon X1400.
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