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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 37296] New: [r600g] lightning artifacts on frozenbyte games
Date: Tue, 17 May 2011 11:21:10 -0700 (PDT)	[thread overview]
Message-ID: <bug-37296-502@http.bugs.freedesktop.org/> (raw)

https://bugs.freedesktop.org/show_bug.cgi?id=37296

           Summary: [r600g] lightning artifacts on frozenbyte games
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/R600
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: a.heider@gmail.com


Created an attachment (id=46835)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=46835)
screenshot

On a x86-64 host with a HD3870 running 2.6.39-2-generic (from ubuntu's oneiric)
and

libdrm-2.4.25 and mesa compiled for 32bit:
OpenGL renderer string: Gallium 0.4 on AMD RV670
OpenGL version string: 2.1 Mesa 7.11-devel (git-390196e)

I get lightning artifacts with r600g on a couple of games from frozenbyte.com,
most notably when using the flashlight in shadowgrounds.

Here's a apitrace capture:
http://static.hackmii.com/dhewg/shadowgrounds.apitrace.xz

When replaying it via glretrace there're some weird window resizes, but the
issue is visible when it doesn't crash :)

The issue does not exist with swrast.

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             reply	other threads:[~2011-05-17 18:21 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-05-17 18:21 bugzilla-daemon [this message]
2011-05-18  8:44 ` [Bug 37296] [r600g] lighting artifacts on frozenbyte games bugzilla-daemon
2011-05-22 20:33 ` bugzilla-daemon
2015-11-18 20:12 ` bugzilla-daemon
2016-02-26  3:32 ` bugzilla-daemon

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