From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 38145] New: r600g/evergreen: Incorrect rendering of some
effects in doom3
Date: Fri, 10 Jun 2011 03:05:02 -0700 (PDT)
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https://bugs.freedesktop.org/show_bug.cgi?id=38145
Summary: r600g/evergreen: Incorrect rendering of some effects
in doom3
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: ptpzz@yandex.ru
Created an attachment (id=47801)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47801)
screenshot of fire rendering
Some doom3 effects like slightly warped objects behind the fire and glass
windows aren't rendered correctly on evergreen with r600g (high quality effects
should be enabled in the game settings to reproduce). It was not very
noticeable before the commit d1b8f8e8b3b41ab6092fa3f18a4891a0198f64de "r600g:
don't lookup a vs semantic for position/face", but after that commit it is much
more visible.
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