From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 38921] New: Heroes of Newerth fails to start Date: Sat, 2 Jul 2011 12:31:51 -0700 (PDT) Message-ID: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 0C2369E7BC for ; Sat, 2 Jul 2011 12:31:52 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=38921 Summary: Heroes of Newerth fails to start Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: g.galwas@highantdev.de When trying to start Heroes of Newerth the game reports K2 - Fatal Error: ARB_vertex_buffer_object not available and doesn't start. That games used to work a long time ago. I havent tested it for a long time, so I have no idea when it happaned. But since it did work, it looks like it is a regression. mesa, ddx and drm git OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD BARTS OpenGL version string: 2.1 Mesa 7.12-devel (git-f2001df) OpenGL shading language version string: 1.20 glxinfo | grep ARB_vertex_buffer_object GL_ARB_sync, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object kernel 3.0.0-rc4+ #41 SMP Sat Jul 2 15:47:15 CEST 2011 i686 GNU/Linux OS: Debian/Linux -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.