From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 39269] New: Pioneer Spacesim fails to compile shader
Date: Fri, 15 Jul 2011 11:54:02 -0700 (PDT) [thread overview]
Message-ID: <bug-39269-502@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=39269
Summary: Pioneer Spacesim fails to compile shader
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: hadack@gmx.de
it disables shaders on start with this error message:
GL_ARB_point_sprite: Yes
Error compiling shader: data/shaders/postprocessBloom1Downsample.frag.glsl:
0:122(1): error: syntax error, unexpected EXTENSION, expecting $end
OpenGL vendor: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on ATI R580
Pioneer will run with shaders disabled.
this works with mesa 7.10 branch
the code to the game is here:
https://github.com/pioneerspacesim/pioneer
Distro is Slackware64 13.37
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next reply other threads:[~2011-07-15 18:54 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-07-15 18:54 bugzilla-daemon [this message]
2011-07-15 22:14 ` [Bug 39269] Pioneer Spacesim fails to compile shader bugzilla-daemon
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