From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 44330] New: [i915g, bisected] Grass in Stellarium is not rendered correctly
Date: Fri, 30 Dec 2011 21:08:37 +0000 [thread overview]
Message-ID: <bug-44330-502@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=44330
Bug #: 44330
Summary: [i915g, bisected] Grass in Stellarium is not rendered
correctly
Classification: Unclassified
Product: Mesa
Version: git
Platform: All
OS/Version: All
Status: NEW
Severity: minor
Priority: medium
Component: Drivers/Gallium/i915g
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: pavel.ondracka@email.cz
Created attachment 54986
--> https://bugs.freedesktop.org/attachment.cgi?id=54986
screenshot
Grass in stellarium is supposed to change brightness according to the time of
day. Some part of it is working however circle in the middle is bright all the
time.
b50d250e02457f367c195ee1808b061e0dfe2d00 is the first bad commit
commit b50d250e02457f367c195ee1808b061e0dfe2d00
Author: Stéphane Marchesin <marcheu@chromium.org>
Date: Thu Dec 22 18:17:54 2011 -0800
i915g: Only apply the optimization to output vars.
This is a bit overkill, but otherwise we need to rename subsequent uses,
which is a future TODO.
Reported by CME.
Stellarium 0.11.1
Intel Corporation 82945G/GZ Integrated Graphics Controller (rev 02)
OpenGL renderer string: Gallium 0.4 on i915 (chipset: 945G)
OpenGL version string: 2.0 Mesa 7.12-devel (git-141d961)
OpenGL shading language version string: 1.20
Kernel: 3.1.6-1.fc16.i686
Libdrm: 2.4.27-2.fc16
X.Org X Server 1.11.3
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next reply other threads:[~2011-12-30 21:08 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-12-30 21:08 bugzilla-daemon [this message]
2012-01-14 20:09 ` [Bug 44330] [i915g, bisected] Grass in Stellarium is not rendered correctly bugzilla-daemon
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