From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 45299] New: fullscreen GL window flickering with
updates in other windows
Date: Fri, 27 Jan 2012 11:19:00 +0000
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List-Id: nouveau.vger.kernel.org
https://bugs.freedesktop.org/show_bug.cgi?id=45299
Bug #: 45299
Summary: fullscreen GL window flickering with updates in other
windows
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
AssignedTo: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
ReportedBy: bill-xUg5jqCTrWtAfugRpC6u6w@public.gmane.org
This is with debian undstable xorg and blackbox, running quakeforge
(http://quakeforge.net/).
When quakeforge is running full screen and updates happen in another window
(eg, echoed console messages in the xterm from which I launched qf (eg,
nq-glx)). This does not happen with the LLVM driver (I had symbol problems with
a bad build of nouveau and wound up with the LLVM driver for a while).
a good test command line:
nq-glx +set vid_width WIDTH +set vid_height HEIGHT +set vid_fullscreen 1
where WIDTH and HEIGHT are the full size dimensions of the display. BTW,
vid_fullscreen can be changed while nq-glx is running, but vid_width and
vid_height cannot.
I Just tried it with blender in fullscreen mode with a compile going in another
xterm and the same problem occurred.
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