From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 49484] New: invalid enum 0x500, invalid value 0x501
Date: Fri, 04 May 2012 13:14:22 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=49484
Bug #: 49484
Summary: invalid enum 0x500, invalid value 0x501
Classification: Unclassified
Product: Mesa
Version: 8.0
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: enhancement
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: hramrach@gmail.com
running D3D application in wine I get lots of
err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexImage2D @ surface.c / 2566
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @ surface.c / 2349
Needless to say I get pretty much nothing visible.
OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 2.1 Mesa 8.0.2
Maybe wine is using a format/feature without checking it is available here.
However, r600 could implement it I guess.
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