From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 50360] New: flightgear has absymal performance with the llvm shader compiler Date: Fri, 25 May 2012 18:08:15 +0000 Message-ID: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id ECDF19E841 for ; Fri, 25 May 2012 11:08:15 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=50360 Bug #: 50360 Summary: flightgear has absymal performance with the llvm shader compiler Classification: Unclassified Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: aaalmosss@gmail.com I get ~3 fps with the LLVM compiler, while I get ~20 fps with `R600_LLVM=0 fgfs`. The only setting on the 'rendering options' dialog that affects framerate is 'material shaders', when it's off, I get ~50 fps with both compilers. Other games perform around the same with the two compilers. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.