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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 53130] New: 99c65ba breaks rendering (flickery, eventual fail)
Date: Sat, 04 Aug 2012 21:05:38 +0000	[thread overview]
Message-ID: <bug-53130-502@http.bugs.freedesktop.org/> (raw)

https://bugs.freedesktop.org/show_bug.cgi?id=53130

             Bug #: 53130
           Summary: 99c65ba breaks rendering (flickery, eventual fail)
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: major
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: bugspam@moreofthesa.me.uk


I noticed broken rendering in mesa git fairly recently.

In Unvanquished (current release), the effect with its GL3 renderer is that the
display becomes more and more flickery, and eventually rendering apparently
ceases; the game remains otherwise responsive. Its GL ('vanilla' renderer, much
as in Tremulous) is unaffected.

Bisection points at the following commit; I've confirmed locally that git
master with this reverted does not exhibit the broken behaviour.

commit 99c65bac341f808279a8a847158ace4f058aa72e
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sun Feb 26 20:37:43 2012 +0100

    r600g: implement wait-free buffer transfer for DISCARD_RANGE

    Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
    Reviewed-by: Christian König <christian.koenig@amd.com>

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             reply	other threads:[~2012-08-04 21:05 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-08-04 21:05 bugzilla-daemon [this message]
2012-08-04 21:09 ` [Bug 53130] 99c65ba breaks rendering (flickery, eventual fail) bugzilla-daemon
2012-08-07  2:19 ` bugzilla-daemon
2012-08-15 17:30 ` bugzilla-daemon
2012-11-05 22:36 ` bugzilla-daemon
2013-02-01 16:05 ` bugzilla-daemon

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