From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 56788] New: [nv96] Dota2 (wine) consistently crashes with
"WARNING: out of code space, evicting all shaders"
Date: Mon, 05 Nov 2012 22:50:52 +0000
Message-ID:
Priority
medium
Bug ID
56788
Assignee
dri-devel@lists.freedesktop.org
Summary
[nv96] Dota2 (wine) consistently crashes with "WARNING: out of code space, evicting all shaders"
Severity
normal
Classification
Unclassified
OS
All
Reporter
emil.l.velikov@gmail.com
Hardware
Other
Status
NEW
Version
unspecified
Component
Drivers/DRI/Radeon
Product
Mesa
Created attachment 69589 [details]
Untrimmed stdout & stderr
As of approx 1 Nov 2012, Dota2 crashes while playing/spectating a game
Initially I was suspecting the recent vbo work by Marek, although I'm leaning
towards memory bug/buggy shader in one of the Dota2 3 updates - 29,30 and 1 Nov
Cannot downgrade to verify, although backtrace does point that the crash occurs
after the above message is printed to stderr
Brief list of the other messages printed to strout & strerr
WARNING: value %35 not uniquely defined
...
WARNING: value %277 not uniquely defined
WARNING: value %17 not uniquely defined
context mis-match in pipe_sampler_view_release()
WARNING: value %28 not uniquely defined
...
WARNING: value %17 not uniquely defined
WARNING: out of code space, evicting all shaders.