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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 60965] New: [r300g] Anno1701: flickering colorful corruption over some models
Date: Sat, 16 Feb 2013 19:20:35 +0000	[thread overview]
Message-ID: <bug-60965-502@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=60965

          Priority: medium
            Bug ID: 60965
          Assignee: dri-devel@lists.freedesktop.org
           Summary: [r300g] Anno1701: flickering colorful corruption over
                    some models
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: pavel.ondracka@email.cz
          Hardware: Other
            Status: NEW
           Version: git
         Component: Drivers/Gallium/r300
           Product: Mesa

Created attachment 74949
  --> https://bugs.freedesktop.org/attachment.cgi?id=74949&action=edit
RADEON_DEBUG=fp,vp

In Anno1701, there are flickering colorful spots over some models. It looks
similar to the bug 60552, except the spots are colorful instead of black and
they don't go away with RADEON_DEBUG=noopt. 

Setting Wine to use ARB shader rendering backend instead of GLSL makes the
problem go away indicating another bug in the shader compiler. 

Apitrace here http://pavel.ondracka.cz/Anno1701.trace (renders fine with
proprietary NVIDIA drivers).

Wine: 1.5.23
GPU: RV530
Mesa: f1ab67c13ab97f19c08d99c6ba101edc7d7b80e6
Kernel: 3.7.3-101.fc17.i686

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             reply	other threads:[~2013-02-16 19:20 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-02-16 19:20 bugzilla-daemon [this message]
2019-09-18 18:51 ` [Bug 60965] [r300g] Anno1701: flickering colorful corruption over some models bugzilla-daemon

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