./bin/rgtc-teximage-01 -auto
r300: DRM version: 2.24.0, Name: ATI RV530, ID: 0x71c5, GB: 1, Z: 2
r300: GART size: 509 MB, VRAM size: 256 MB
r300: AA compression RAM: YES, Z compression RAM: YES, HiZ RAM: YES
Got bad R channel reading back 0x8dbb as 0x1908
Got bad R channel reading back 0x8dbc as 0x1908
PIGLIT: {'result': 'fail' }
first bad commit:
commit ea63491629f48099371f725e7c3779f2982d7a52
Author: Marek Olšák <maraeo@gmail.com>
Date: Thu Feb 7 04:36:33 2013 +0100
st/mesa: accelerate glGetTexImage for all formats using a blit
This commit allows using glGetTexImage during rendering and still
maintain interactive framerates.
This improves performance of WarCraft 3 under Wine. The framerate is
improved
from 25 fps to 39 fps in the main menu, and from 0.5 fps to 32 fps in the
game.
v2: fix choosing the format for decompression
GPU:RV530
Mesa: 2fa9e4c97cd7580010a8aa2eb3026e8f2bdb0035
Kernel: 3.7.3-101.fc17.i686