From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 63532] Heroes of Newerth Water renders Black instead of transparent with reflections on Ultra [r600g]
Date: Thu, 18 Apr 2013 00:25:37 +0000 [thread overview]
Message-ID: <bug-63532-502-GoODgGuht2@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-63532-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=63532
--- Comment #15 from Vadim Girlin <ptpzz@yandex.ru> ---
(In reply to comment #14)
> > #2 0x00007f4485b7a63e in glBindTexture (target=0, texture=2079)
>
> That's definitely no good. 0 isn't a valid target, and 2079 (0x081F) isn't
> either. Weird.
I tested it with catalyst 13.1, there is the same rendering issue (water is
black with some video settings), and similar BindTexture calls with target 0,
so I think it's not a mesa/r600g's issues.
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prev parent reply other threads:[~2013-04-18 0:25 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-04-15 0:15 [Bug 63532] New: Heroes of Newerth Water renders Black instead of transparent with reflections on Ultra [r600g] bugzilla-daemon
2013-04-15 0:16 ` [Bug 63532] " bugzilla-daemon
2013-04-15 0:53 ` bugzilla-daemon
2013-04-15 0:56 ` bugzilla-daemon
2013-04-15 12:41 ` bugzilla-daemon
2013-04-15 21:50 ` bugzilla-daemon
2013-04-15 21:51 ` bugzilla-daemon
2013-04-15 21:52 ` bugzilla-daemon
2013-04-15 21:58 ` bugzilla-daemon
2013-04-16 1:43 ` bugzilla-daemon
2013-04-16 2:05 ` bugzilla-daemon
2013-04-16 3:19 ` bugzilla-daemon
2013-04-16 6:39 ` bugzilla-daemon
2013-04-16 6:48 ` bugzilla-daemon
2013-04-16 17:28 ` bugzilla-daemon
2013-04-16 20:03 ` bugzilla-daemon
2013-04-17 21:03 ` bugzilla-daemon
2013-04-18 0:25 ` bugzilla-daemon [this message]
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