From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 63579] Savage 2 Edges render white [r600g]
Date: Tue, 16 Apr 2013 07:20:53 +0000 [thread overview]
Message-ID: <bug-63579-502-uGPBbnQu4S@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-63579-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=63579
--- Comment #7 from Erik Faye-Lund <kusmabite@gmail.com> ---
Is the shader really incorrect? I notice that it declares "#version 120" in the
first line, and the GLSL 1.2 spec explicitly states that there is no
line-continuation character
(http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf - section
3.1... "There is no line continuation character.").
Yes, this has changed in later GLSL-versions (the change happend between the
4.10 spec and the 4.20 spec), so I believe the line-continuation parsing should
only be enabled in the presenece of a "#version NNN" where NNN >= 420.
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next prev parent reply other threads:[~2013-04-16 7:20 UTC|newest]
Thread overview: 24+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-04-16 0:56 [Bug 63579] New: Savage 2 Edges render white [r600g] bugzilla-daemon
2013-04-16 0:57 ` [Bug 63579] " bugzilla-daemon
2013-04-16 0:58 ` bugzilla-daemon
2013-04-16 0:59 ` bugzilla-daemon
2013-04-16 2:11 ` bugzilla-daemon
2013-04-16 3:04 ` bugzilla-daemon
2013-04-16 3:37 ` bugzilla-daemon
2013-04-16 3:43 ` bugzilla-daemon
2013-04-16 4:37 ` bugzilla-daemon
2013-04-16 7:20 ` bugzilla-daemon [this message]
2013-04-16 17:25 ` bugzilla-daemon
2013-04-16 19:06 ` bugzilla-daemon
2013-04-17 8:32 ` bugzilla-daemon
2013-04-17 17:03 ` bugzilla-daemon
2013-04-17 17:10 ` bugzilla-daemon
2013-04-17 18:13 ` bugzilla-daemon
2013-04-17 18:51 ` bugzilla-daemon
2013-04-17 20:03 ` bugzilla-daemon
2013-04-17 20:52 ` bugzilla-daemon
2013-04-17 21:19 ` bugzilla-daemon
2013-04-17 21:38 ` bugzilla-daemon
2013-05-18 2:41 ` bugzilla-daemon
2013-05-18 12:37 ` bugzilla-daemon
2019-09-18 19:02 ` bugzilla-daemon
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