From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 66642] New: [nva5] Wrong provoking vertex is
selected for flat attribute interpolation (clipping?)
Date: Sat, 06 Jul 2013 11:53:08 +0000
Message-ID:
Priority
medium
Bug ID
66642
Assignee
nouveau@lists.freedesktop.org
Summary
[nva5] Wrong provoking vertex is selected for flat attribute interpolation (clipping?)
Severity
normal
Classification
Unclassified
OS
Linux (All)
Reporter
alzeih@gmail.com
Hardware
x86-64 (AMD64)
Status
NEW
Version
git
Component
Drivers/DRI/nouveau
Product
Mesa
The following piglit test:
interpolation-flat-gl_BackColor-smooth-none.shader_test
appears to select the wrong provoking vertex depending on the exact value of
v[0].y.
For v[0].y > -1.0, the triangle ends up red.
For v[0].y = -1.0, the triangle ends up green.
For v[0].y < -1.0, the triangle ends up (correctly) blue.
Hardware: nva5 (GT330M) in MacBookPro6,2
Mesa version: 1415a1884c
Kernel: 3.9.8-1-ARCH
Suspect the clipper doesn't respect the index of the provoking vertex in the
triangle?