From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 68451] Texture flicker in native Dota2 in mesa 9.2.0rc1
Date: Mon, 26 Aug 2013 19:59:46 +0000 [thread overview]
Message-ID: <bug-68451-502-GWDN6PL5FU@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-68451-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=68451
--- Comment #8 from Peter Kraus <peter.kraus@geeksonbikes.net> ---
Hello,
Alex, your suggestion doesn't seem to work.
Emil, sorry, I don't really know what to do with these hashes - if you give me
the git command to run in the repo, I could try that...
I can get current HEAD (58251) compiled, running, and the regression is still
there. Once I start bisecting, though, the "scanner" error as in comment 5
happens.
Also, I've managed to get some screenshots of the corruption, see attached.
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next prev parent reply other threads:[~2013-08-26 19:59 UTC|newest]
Thread overview: 63+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-08-22 20:59 [Bug 68451] New: Texture flicker in native Dota2 in mesa 9.2.0rc1 bugzilla-daemon
2013-08-22 21:06 ` [Bug 68451] " bugzilla-daemon
2013-08-22 23:11 ` bugzilla-daemon
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