From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 68527] Planetary Annihilation Alpha: translation from TGSI failed ! Date: Mon, 26 Aug 2013 12:35:54 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1256280862==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 01935E62E0 for ; Mon, 26 Aug 2013 05:35:54 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1256280862== Content-Type: multipart/alternative; boundary="1377520553.df88b2F0.8562"; charset="us-ascii" --1377520553.df88b2F0.8562 Date: Mon, 26 Aug 2013 12:35:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=68527 --- Comment #13 from sxx.public@yahoo.com --- (In reply to comment #11) > LLVM backend also needs to be enabled when you're building mesa (configure > with --enable-r600-llvm-compiler option). If it's enabled in configure, then > it will be used by default. Thanks, I'm successfully build Mesa with LLVM and sun shader work now. Everything unstable (randomly result in GPU lockup and always result in lockup when SB used) and everything else is just a mess in game, but probably it's result of my own fault. I'll clean up my system and report back. -- You are receiving this mail because: You are the assignee for the bug. --1377520553.df88b2F0.8562 Date: Mon, 26 Aug 2013 12:35:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 13 on bug 68527 from
(In reply to comment #11)
> LLVM backend also needs to be enabled when you're building mesa (configure
> with --enable-r600-llvm-compiler option). If it's enabled in configure, then
> it will be used by default.

Thanks, I'm successfully build Mesa with LLVM and sun shader work now.

Everything unstable (randomly result in GPU lockup and always result in lockup
when SB used) and everything else is just a mess in game, but probably it's
result of my own fault. I'll clean up my system and report back.


You are receiving this mail because:
  • You are the assignee for the bug.
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