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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 71591] New: Second Life shaders fail to compile
Date: Thu, 14 Nov 2013 01:49:59 +0000	[thread overview]
Message-ID: <bug-71591-502@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=71591

          Priority: medium
            Bug ID: 71591
          Assignee: dri-devel@lists.freedesktop.org
           Summary: Second Life shaders fail to compile
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: sonichedgehog_hyperblast00@yahoo.com
          Hardware: x86-64 (AMD64)
            Status: NEW
           Version: 9.2
         Component: Drivers/DRI/Radeon
           Product: Mesa

Created attachment 89171
  --> https://bugs.freedesktop.org/attachment.cgi?id=89171&action=edit
Log file containing the normal console output and GLSL dump

Shaders fail to compile for the Second Life viewer, under Mesa with the free
Radeon driver. The same version of SL worked with fglrx (proprietary ATI
driver) but no longer does after switching to the free driver, although Mesa
should be capable of running those shaders. I was recommended to post this bug
here.

My Linux distribution is openSUSE 13.1, KDE 4.11.2. X11 1.6.2, MESA 9.2.2,
Radeon 7.2.0 (xf86-video-ati) supporting OpenGL <= 3.1. My video card is a
Radeon HD 6870. The viewer I use is Firestorm LGPL version 4.5.2.

Attached is a text file with the normal console output of the viewer, followed
by a MESA_GLSL=dump output of the error.

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             reply	other threads:[~2013-11-14  1:49 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-11-14  1:49 bugzilla-daemon [this message]
2013-11-14  2:15 ` [Bug 71591] Second Life shaders fail to compile bugzilla-daemon

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