From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 71591] New: Second Life shaders fail to compile
Date: Thu, 14 Nov 2013 01:49:59 +0000 [thread overview]
Message-ID: <bug-71591-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=71591
Priority: medium
Bug ID: 71591
Assignee: dri-devel@lists.freedesktop.org
Summary: Second Life shaders fail to compile
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: sonichedgehog_hyperblast00@yahoo.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 9.2
Component: Drivers/DRI/Radeon
Product: Mesa
Created attachment 89171
--> https://bugs.freedesktop.org/attachment.cgi?id=89171&action=edit
Log file containing the normal console output and GLSL dump
Shaders fail to compile for the Second Life viewer, under Mesa with the free
Radeon driver. The same version of SL worked with fglrx (proprietary ATI
driver) but no longer does after switching to the free driver, although Mesa
should be capable of running those shaders. I was recommended to post this bug
here.
My Linux distribution is openSUSE 13.1, KDE 4.11.2. X11 1.6.2, MESA 9.2.2,
Radeon 7.2.0 (xf86-video-ati) supporting OpenGL <= 3.1. My video card is a
Radeon HD 6870. The viewer I use is Firestorm LGPL version 4.5.2.
Attached is a text file with the normal console output of the viewer, followed
by a MESA_GLSL=dump output of the error.
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next reply other threads:[~2013-11-14 1:49 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-11-14 1:49 bugzilla-daemon [this message]
2013-11-14 2:15 ` [Bug 71591] Second Life shaders fail to compile bugzilla-daemon
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