| Priority | medium |
|---|---|
| Bug ID | 71777 |
| Assignee | dri-devel@lists.freedesktop.org |
| Summary | R600 stuck while compiling shader for Unigine Heaven 3.0 |
| Severity | normal |
| Classification | Unclassified |
| OS | All |
| Reporter | marvin24@gmx.de |
| Hardware | Other |
| Status | NEW |
| Version | git |
| Component | Drivers/Gallium/r600 |
| Product | Mesa |
Created attachment 89455 [details] diff of the relevant shader dump with and without the patch commit 88c8f19 (r600/llvm: Store inputs in function arguments) causes some infinite loop compiling a shader in UH 3.0. Works fine with R600_LLVM=0 or by reverting the patch. I attached a shader dump diff with and without the patch. See also http://lists.freedesktop.org/archives/mesa-dev/2013-November/048433.html.